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    Patch 1.16 Outline (02/24/2011)

    Shu
    Shu
    Celestial Council
    Celestial Council


    Male
    Number of posts : 10794
    Location : Singapore
    IGN[Game NickName] : Ashura/Iori Yagami
    Current Status : Busy at Work
    Registration date : 2008-03-31

    Patch 1.16 Outline (02/24/2011) Empty Patch 1.16 Outline (02/24/2011)

    Post by Shu Thu Feb 24, 2011 8:35 am

    Patch 1.16 Outline (02/24/2011)


    Patch
    1.16 is scheduled to go live in early March, bringing with it new
    quests, various improvements to the user interface, and more!

    The list below briefly outlines the content slated for release in the forthcoming patch.

    ◆Outline of Patch 1.16 Content

    Storylines and world quests




    Quest-related system changes



    Addition of icons to make quest NPCs easily recognizable


    Addition of quest NPC locations to maps






    Journal improvements



    Reexamintion of data transfer mechanics to display all current quests and levequests on one screen


    Increased speed for text scrolling in general, and further speed increase for continuous scrolling


    Addition of page-scrolling control for gamepads






    Rank/Level up fanfare



    Examination of dramatic effects when a new rank or level is attained






    Camera improvements



    Ability to adjust camera distance when locked onto a target


    Ability to freely adjust camera distance when playing with a gamepad






    Targeting system improvements



    Ability to target by type ("PC only" or "NPC only") when using a gamepad


    Ability to target by clicking on character name displays






    Auto-translate dictionary update



    Update of auto-translate dictionary contents






    Guildleve usability improvements



    Reexamination of and balancing of local levequest issuing conditions






    Adjustments to item condition values



    Adjustments to lower the rate at which item condition deteriorates






    Synthesis interface improvements



    Adjustments to the item synthesis process






    Increased pace of gathering actions



    Changes to the frame rates of action animations to speed up gathering






    Retainer system improvements



    Ability to summon retainers currently operating a bazaar






    Reexamination of enemy size



    Optimization of enemy size for ease of play






    Reexamination of stats



    Addition of an auto-MP regeneration feature








    For more details, be sure to keep an eye on
    further Topics posts in the coming days. In addition, comprehensive
    patch notes will be available on the day of the patch's release.
    Relevant dates and times will be announced in Informations posts as they
    become available.

      Current date/time is Fri Nov 22, 2024 5:40 pm