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    FF XIV: Alpha Test First Impression (by 4gamer.net)

    Shu
    Shu
    Celestial Council
    Celestial Council


    Male
    Number of posts : 10794
    Location : Singapore
    IGN[Game NickName] : Ashura/Iori Yagami
    Current Status : Busy at Work
    Registration date : 2008-03-31

    FF XIV: Alpha Test First Impression (by 4gamer.net) Empty FF XIV: Alpha Test First Impression (by 4gamer.net)

    Post by Shu Tue Apr 13, 2010 12:40 pm

    FF XIV's alpha test was just launched on April 8th,
    2010. For all testers, it is a duty to keep the test information only
    available at the special forum for members. Now, a First Impression of FF
    XIV
    alpha test has been sort out by 4gamer.net, and translated by warm hearted SteveManly
    from ffxivcore.com. Hope you enjoy it.







    Final Fantasy XIV - Trial


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    Character Creation: To Limsa Lominsa!
    All races except Miqo'te are present in the character creation. A few of
    the gender/tribe combinations were also unplayable, but you could
    give your character a first and last name, along with a great number
    of options available for:

    • Height
    • Voice
    • Skin color
    • Hair style
    • Hair color
    • Hair highlights
    • Face type
    • Eye color



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    Finally, choose your birthday and guardian deity, followed by your
    starting point. The only one available for play in the alpha test was
    Limsa Lominsa.

    By the way, Limsa Lominsa and its surrounding areas only make up about a
    fifth of the final product area.
    After you make your character, there's a cut scene. It appears you're
    on a boat, and it pans across the scene to show other people lounging
    around the ship. I thought at first it was a prerendered opening, by
    my character showed up in the cut scene! These amazing graphics are
    created real-time by the in-game graphics engine.


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    All the cut scenes in-game were done in real time rendering at
    1280x720 resolution with English voices and Japanese subtitles. It's
    much more realistic-looking than FFXI, and, along with the on-a-boat
    opening, reminded me of the opening to EverQuest II. The story also
    changes along with your starting point, apparently.

    When the cut-scene finished, I was presented with the user interface and
    was given control of my characters. I looked across the room and
    noticed many things.


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    • The boat is an instance
    • NPC names were in Japanese (In FFXI, names were in English even
      in the Japanese version –Manly)
    • The minimap was in the top-right
    • The parts of the UI were widgets and could be moved by dragging
      them with the mouse



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    After a bit, there was another cut-scene. The storm that the boat was
    engulfed it seemed unnatural, as if caused by some force… My
    character went up onto the deck to check things out, and I was brought
    into a battle.


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    This battle was my first experience with FFXIV's battle system. When
    you take out your weapon, the action gauge fills up. When it's filled,
    you can activate a command from your action menu.

    For example, as a gladiator, you have “slash” and “stab” in your action
    menu. It takes about four seconds for the action gauge to fill. After
    that, you attack the monster with stab or slash. You must choose a
    command every time you want to attack a monster.
    You can put not just attacks, but magic and other special abilities, and
    even potions into your action menu.


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    You can fight by just pressing slash and stab, but if you leave the
    action gauge where it is, you can start charging the effect gauge. The
    effect gauge has three levels, and the higher the effect gauge, the
    more powerful your action will be. Timing will be very important.


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    This is the basic flow of battle. Of course, the timing of the action
    gauge will change depending on battle style and weapon.
    FFXIV's battle will feel fresh, even to MMORPG veterans. It's not all
    that hard when you actually play it, and it feels like some of it is a
    little difficult to put into words. I'm sure battle will eventually
    make it into the YouTube FFXIV Channel eventually, so be sure to check
    that out.


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    Limsa Lominsa and Guildleves


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    After cleaning up the monsters, the ship arrives safely in Limsa
    Lominsa. This is where the instance ended and plopped me into the MMO
    part of the RPG. Even though it was the first day of testing, there were
    so many people in the city. It was quite a lively experience that I
    don't think I could ever get tired of.


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    Here, adventurers go to the adventurers' guild to get their
    guildleves and head out on their own adventures.
    The things I was able to play through on my first try of this test
    was pretty limited, but these are just my first impressions of the
    alpha. Even so, there were so many things to see! I have a feeling
    FFXIV is going to become quite a fine, polished product through the
    help of test feedback, and I'm glad I get to be a part of it.


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