Age of Wulin: Life Skills
Written by v2seraph & chaose5.
Videos contributed by v2seraph, chaose5, dragon431 and pikachu40.
Another important aspect of the game. Life skills not only bring you wealth by selling produced items or providing certain services, your character can also gain various bonuses by leveling your literature skills.
You need Energy (体力) in order to perform most life skills. You will only get a fixed amount of energy per day, so if you finished your energy for the day, you will need to wait another day for your energy to regenerate.
Your energy regenerates every 5 minutes, amount regenerated is based on your hunger. Note that if your hunger is at 0, you will start losing HP, but you will still regenerate a small amount of energy. You will not die of hunger, but theoretically you will only have 3/4 of your maximum HP left.
Your maximum energy is determined by your highest level life skill, so your maximum energy will increase as you level your life skills. (To be verified)
You earn Life Skill Experience (心得) by performing life skill, and your life skill will level eventually, unlocking new recipes in the process. However, you can only accumulate fixed amount of experience per day. You don't need to force yourself to reach the capped experience for the day daily as the limit will get carried over to the next day as long as you have been online for at least 1 minute.
Lastly, life skills were divided into 4 categories:
Harvest / Collect
Before you start crafting, you will need different types of raw materials which can be found by performing these life skills.
You can learn ALL skills listed in this category.
Farmer (农夫) / Silk Farming (养蚕)
* grow and harvest all sorts of vegetations, for cooking, clothes making, etc
* cultivate silk worms to produce various types of silks, mainly for clothes making.
* post-process harvested product into intermediate material for cooking, such as turning bean into toufu.
Hunter (猎户)
* Extract skin, fur, meat and other animal products from hunted beast/animals.
* These animals products can be used for cooking, medicine & poison making, clothes crafting, weapon making etc
Lumberjack (樵夫)
* chop trees to produce various types of woods for weapon crafting and guild structure building.
Fisherman (渔夫)
* Fish various fishes, prawns etc from river/ocean, for potion making and cooking.
Miner (矿工)
* Excavate minerals for weapon & accessory making and guild structure building.
* Produce ingot from minerals
Written by v2seraph & chaose5.
Videos contributed by v2seraph, chaose5, dragon431 and pikachu40.
Another important aspect of the game. Life skills not only bring you wealth by selling produced items or providing certain services, your character can also gain various bonuses by leveling your literature skills.
You need Energy (体力) in order to perform most life skills. You will only get a fixed amount of energy per day, so if you finished your energy for the day, you will need to wait another day for your energy to regenerate.
Your energy regenerates every 5 minutes, amount regenerated is based on your hunger. Note that if your hunger is at 0, you will start losing HP, but you will still regenerate a small amount of energy. You will not die of hunger, but theoretically you will only have 3/4 of your maximum HP left.
Your maximum energy is determined by your highest level life skill, so your maximum energy will increase as you level your life skills. (To be verified)
You earn Life Skill Experience (心得) by performing life skill, and your life skill will level eventually, unlocking new recipes in the process. However, you can only accumulate fixed amount of experience per day. You don't need to force yourself to reach the capped experience for the day daily as the limit will get carried over to the next day as long as you have been online for at least 1 minute.
Lastly, life skills were divided into 4 categories:
Harvest / Collect
Before you start crafting, you will need different types of raw materials which can be found by performing these life skills.
You can learn ALL skills listed in this category.
Farmer (农夫) / Silk Farming (养蚕)
* grow and harvest all sorts of vegetations, for cooking, clothes making, etc
* cultivate silk worms to produce various types of silks, mainly for clothes making.
* post-process harvested product into intermediate material for cooking, such as turning bean into toufu.
Hunter (猎户)
* Extract skin, fur, meat and other animal products from hunted beast/animals.
* These animals products can be used for cooking, medicine & poison making, clothes crafting, weapon making etc
Lumberjack (樵夫)
* chop trees to produce various types of woods for weapon crafting and guild structure building.
Fisherman (渔夫)
* Fish various fishes, prawns etc from river/ocean, for potion making and cooking.
Miner (矿工)
* Excavate minerals for weapon & accessory making and guild structure building.
* Produce ingot from minerals
Last edited by mina on Fri Jun 01, 2012 4:04 pm; edited 1 time in total