About The Crew Skills
The Star Wars™: The Old Republic™ galaxy is rich with valuable
resources, high-tech schematics, and intriguing opportunities, but what
hero has time to devote themselves personally to so many pursuits?
That’s where your crew comes in. The Crew Skills system allows you to
take advantage of everything the galaxy has to offer without getting in
the way of your adventure! You’ll assign your crew of companions to
gather resources, craft useful and valuable items, and even to undertake
their own missions, bringing you and the rest of the crew a variety of
benefits and rewards. Crew skills keep you in the action while you take
advantage of all the galaxy has to offer!
Your Starship is home base for you and your crew. While you’re
exploring the galaxy and progressing through your storyline, you can
relay orders back to the ship. You’ll be able to assign tasks to your
companions to gather resources, to craft items at the ship’s
workstation, or to embark on special missions. Based on their personal
backgrounds, some companions will be more proficient with certain
skills, and the higher their opinion of you, the better they’ll perform
across the board.
(new info)
The Crew Skills trainers all like to hang out on the capital worlds,
where the player can encounter them. Each trainer will give the player a
description of the Crew Skill they teach, along with the benefits they
provide, so the player knows which Crew Skills may be most beneficial to
their play style.
Most Crew Skills missions are drawn from a random pool for the
player to choose from, and that pool refreshes from time to time.
However, some missions are unlocked by rare objects you might find in
the world. These missions are one-off, but tend to offer more
substantial rewards.
Is Artifice Crafting skill available only to Force users? Are any
other Crew Skills limited to certain classes?
Nope! There are no limits in that regard. It is the player’s call as to
whether they want to choose a skill that might not be directly
beneficial to their character.
Companions can fail on missions, which means that the player will
lose his initial capital investment (i.e. his credits and time spent).
It is up to the player to decide if he wants to play it safe with his
companion missions, or go for higher risk, higher reward missions.
Currently, items craft from and drop to your inventory. This may
change based on feedback from Game Testing and as we iterate on the
system, though.
In fact, one of the key benefits of the missions system is to
find rare crafting materials that aren’t ‘drops’ elsewhere in the world,
usually used for making very high quality items.
You will be able to select three Crew Skills for your team to train in from among these main categories:
Gathering Skills
As you explore planets in the galaxy, you’ll discover a variety of
exotic resources and valuable pieces of information. With the right
training, you and your crew will be able to scavenge for raw materials,
slice computer systems, and track down valuable artifacts. The resources
and information you gather can be sold on the open market for a profit,
or your crew can use them to craft useful and valuable items.
If you like, you can select Gathering skills for all three of the Crew Skill slots available to your team.
Gathering Skills include:
Crafting Skills
Whether your team gathers resources or you acquire them through other
means, they’ll be the cornerstone of crafting. Depending on how you
choose to specialize, your crew will be able to construct armor,
weapons, implants, or other types of useful items and gear. You can use
these items yourself or put them up on the open market for
profit.
You’ll receive Crew Skill reports even while you’re away
from the ship, and if one of your companions returns with the schematics
for a valuable item, you can assign someone else to start crafting the
item right away on the ship’s workstation without having to return to
the ship! Crafting skills are very specialized disciplines; for your
three Crew Skills slots, you’ll be able to select one Crafting skill for
your crew to master.
Crafting Skills include:
Mission Skills
Mission skills are a unique addition to the Crew Skills system. With
these skills, you send companions from your crew across the galaxy on
various missions to recover information, hunt down loot, or complete
other goals to bring you rewards. When you use a mission skill, you’ll
select a companion, choose a mission from an ever-changing pool, and
send that companion out after the prize.
You can choose from a variety of mission skills – is your crew
into conducting research? Participating in diplomatic missions? Trading
in illicit goods? There are many options, each with their own set of
benefits and rewards. Some can even earn you light or dark side points.
As with the other skills, your companions complete these missions
on their own time and bring the rewards back when they’re done. Any
number of your Crew Skills can be a Mission skill, so get ready to put
your team to work!
Mission Skills include:
The Star Wars™: The Old Republic™ galaxy is rich with valuable
resources, high-tech schematics, and intriguing opportunities, but what
hero has time to devote themselves personally to so many pursuits?
That’s where your crew comes in. The Crew Skills system allows you to
take advantage of everything the galaxy has to offer without getting in
the way of your adventure! You’ll assign your crew of companions to
gather resources, craft useful and valuable items, and even to undertake
their own missions, bringing you and the rest of the crew a variety of
benefits and rewards. Crew skills keep you in the action while you take
advantage of all the galaxy has to offer!
Your Starship is home base for you and your crew. While you’re
exploring the galaxy and progressing through your storyline, you can
relay orders back to the ship. You’ll be able to assign tasks to your
companions to gather resources, to craft items at the ship’s
workstation, or to embark on special missions. Based on their personal
backgrounds, some companions will be more proficient with certain
skills, and the higher their opinion of you, the better they’ll perform
across the board.
(new info)
The Crew Skills trainers all like to hang out on the capital worlds,
where the player can encounter them. Each trainer will give the player a
description of the Crew Skill they teach, along with the benefits they
provide, so the player knows which Crew Skills may be most beneficial to
their play style.
Most Crew Skills missions are drawn from a random pool for the
player to choose from, and that pool refreshes from time to time.
However, some missions are unlocked by rare objects you might find in
the world. These missions are one-off, but tend to offer more
substantial rewards.
Is Artifice Crafting skill available only to Force users? Are any
other Crew Skills limited to certain classes?
Nope! There are no limits in that regard. It is the player’s call as to
whether they want to choose a skill that might not be directly
beneficial to their character.
Companions can fail on missions, which means that the player will
lose his initial capital investment (i.e. his credits and time spent).
It is up to the player to decide if he wants to play it safe with his
companion missions, or go for higher risk, higher reward missions.
Currently, items craft from and drop to your inventory. This may
change based on feedback from Game Testing and as we iterate on the
system, though.
In fact, one of the key benefits of the missions system is to
find rare crafting materials that aren’t ‘drops’ elsewhere in the world,
usually used for making very high quality items.
You will be able to select three Crew Skills for your team to train in from among these main categories:
Gathering Skills
As you explore planets in the galaxy, you’ll discover a variety of
exotic resources and valuable pieces of information. With the right
training, you and your crew will be able to scavenge for raw materials,
slice computer systems, and track down valuable artifacts. The resources
and information you gather can be sold on the open market for a profit,
or your crew can use them to craft useful and valuable items.
If you like, you can select Gathering skills for all three of the Crew Skill slots available to your team.
Gathering Skills include:
- Bioanalysis – the practice of collecting genetic material from creatures and plants
- Scavenging – the art of recovering useful materials and parts from old or damaged technology
- Slicing – a skill in accessing secured computer systems and lockboxes to acquire valuable data and rare schematics
Crafting Skills
Whether your team gathers resources or you acquire them through other
means, they’ll be the cornerstone of crafting. Depending on how you
choose to specialize, your crew will be able to construct armor,
weapons, implants, or other types of useful items and gear. You can use
these items yourself or put them up on the open market for
profit.
You’ll receive Crew Skill reports even while you’re away
from the ship, and if one of your companions returns with the schematics
for a valuable item, you can assign someone else to start crafting the
item right away on the ship’s workstation without having to return to
the ship! Crafting skills are very specialized disciplines; for your
three Crew Skills slots, you’ll be able to select one Crafting skill for
your crew to master.
Crafting Skills include:
- Armormech – the ability to work with hard metals and electronic shielding to construct all types of personal armor
- File:Icon crafting armorstech.png Armstech - Armstech is the ability to work with hard metals, alloys, and synthetic materials to craft blasters.
- Artifice – the delicate work of constructing Jedi and Sith artifacts
- Biochem – the engineering of performance-enhancing chemical serums and biological implants
Mission Skills
Mission skills are a unique addition to the Crew Skills system. With
these skills, you send companions from your crew across the galaxy on
various missions to recover information, hunt down loot, or complete
other goals to bring you rewards. When you use a mission skill, you’ll
select a companion, choose a mission from an ever-changing pool, and
send that companion out after the prize.
You can choose from a variety of mission skills – is your crew
into conducting research? Participating in diplomatic missions? Trading
in illicit goods? There are many options, each with their own set of
benefits and rewards. Some can even earn you light or dark side points.
As with the other skills, your companions complete these missions
on their own time and bring the rewards back when they’re done. Any
number of your Crew Skills can be a Mission skill, so get ready to put
your team to work!
Mission Skills include:
- Diplomacy – the art of conducting and managing negotiations
- Treasure Hunting – the ability to track down and recover valuable items by investigating a series of clues