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    1.0.1. PTR Patch notes

    Shu
    Shu
    Celestial Council
    Celestial Council


    Male
    Number of posts : 10794
    Location : Singapore
    IGN[Game NickName] : Ashura/Iori Yagami
    Current Status : Busy at Work
    Registration date : 2008-03-31

    1.0.1. PTR Patch notes Empty 1.0.1. PTR Patch notes

    Post by Shu Tue Dec 27, 2011 7:13 am

    For those who can't play, here are the public test realm patch notes for 1.0.1. which is being implemented at the moment (if you read it veeeery sloooooowly it might last you the entire 6 hour down time V_V) There might be more points addressed in the live patch, by the way. This is the PTR one.

    Hello everyone! With this update, the first of many for Star Wars™: The Old Republic™, we have addressed several high-priority bugs. We’ve implemented fixes for those players affected by performance issues on Taris and have corrected the problem preventing some pending mission rewards from being accepted. Additionally, the issue that could cause some gathering nodes to appear unharvestable has been addressed, and you’ll notice several bug fixes relating to Flashpoint and Operation content. We’re committed providing the best possible MMO experience, and will continue releasing fixes and updates on a regular basis. Thank you for playing Star Wars: The Old Republic!

    Note: The Public Test Server patch notes will be provided in English. The final release notes will be provided in English, French, and German when the content is moved to live servers.

    1.0.1 Patch Notes

    Classes and Combat

    Combat Bug Fixes Fixed a bug that could cause the global cooldown to display incorrectly in the UI.

    Imperial Agent

    Operative The tooltip for Acid Blade now displays the correct information.

    Companion Characters

    Companions

    Kira Carson Fixed an issue that could cause Kira’s affection progression to become blocked. Bug Fixes Companion Character dialogue now plays at the correct volume.

    Crew Skills

    Bug Fixes Corrected an issue that could cause some gathering nodes to appear as unharvestable.

    Flashpoints and Operations

    Flashpoints

    Mandalorian Raiders Crowd control immunity has been removed from several members of the Enemy Boarding Party.

    Colicoid War Game An issue that prevented some players from mounting turrets in this Flashpoint has been corrected.

    The Red Reaper Darth Ikoral now uses his abilities correctly.

    Directive 7 Mentor now resets correctly if he defeats the player group.

    Operations

    Eternity Vault Fixed an issue that could cause players to instantly die when affected by Soa’s knockback. Turrets in Normal Mode no longer behave as turrets from Hard Mode. Players are now able to properly obtain loot from chests. The Ancient Pylons now spawn enemies at the correct intervals.

    Karagga’s Palace Players no longer need to reset this Operation if they do not defeat Bonethrasher. Corrected an issue that caused some players to become stuck at the throne room door. Bug Fixes All players in a group who have a daily Flashpoint mission now get credit for completing that Flashpoint.

    Missions and NPCs

    Missions

    Imperial

    A New Master: Defeating Teeno no longer causes him to surrender on top of Phyne, making him difficult to interact with.

    General Faraire: All of Khourlet’s Elite Guards are now accessible by the player.

    Bug Fixes Fixed a mission-related issue that could cause poor performance and client crashes on Taris for some players. NPCs

    Bug Fixes Corrected several instances of non-interactive NPCs appearing and disappearing from the player’s view.

    PvP

    Warzones

    General

    Rewards for winning Warzones have been increased. Warzone completion rewards have been decreased.

    Bug Fixes

    Voidstar Corrected an issue that could prevent some players from entering the Voidstar.

    UI

    Bug Fixes Fixed a bug that could prevent players from accepting pending mission rewards. Targeting a friendly player no longer occasionally displays incorrect text for the character’s name. Corrected an issue that could cause some auction expirations to behave incorrectly. The splash screen no longer displays longer than the “accept changes” dialogue when changing resolutions on some computers. Master Looter now works correctly for items being looted from chests. The server select screen no longer displays over the character select after being disconnected for being away. Corrected an issue that could cause mission mapnotes to disappear when a new mission is obtained.

    Miscellaneous Bug Fixes Special characters no longer display incorrectly in the French credits. Remaining baby names have been added to the credits. Corrected a link that displayed in French and German versions when the servers are unavailable.
    Shu
    Shu
    Celestial Council
    Celestial Council


    Male
    Number of posts : 10794
    Location : Singapore
    IGN[Game NickName] : Ashura/Iori Yagami
    Current Status : Busy at Work
    Registration date : 2008-03-31

    1.0.1. PTR Patch notes Empty Re: 1.0.1. PTR Patch notes

    Post by Shu Tue Dec 27, 2011 7:15 am

    i should have go wz more often heh.now must win the match to get more exp ^^

      Current date/time is Sat Sep 21, 2024 2:48 am