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2 posters

    Upcoming Materia System

    Shu
    Shu
    Celestial Council
    Celestial Council


    Male
    Number of posts : 10794
    Location : Singapore
    IGN[Game NickName] : Ashura/Iori Yagami
    Current Status : Busy at Work
    Registration date : 2008-03-31

    Upcoming Materia System Empty Upcoming Materia System

    Post by Shu Thu Jun 02, 2011 12:12 am

    Got some new tidbits regarding the upcoming Materia system implementation to share with you straight from the dev. team!





    By using the armor and weapons that you equip yourself with, you
    will generate "attachment points"* and when your attachment points reach
    100% you will be able to convert that weapon or armor into "materia."
    This is known as "materia conversion." "Materia" is a crystallized form
    of the weapon and armor’s stats that the player has used and formed an
    attachment to.

    During the materia conversion process, there will be fluctuations that
    result in NQ stat materia, as well as HQ stat materia, even when using
    the same type of item. However, even the NQ stat material will have
    beneficial stats.

    Also, you will be able to purchase and trade materia freely.

    Crafters will be able to utilize the catalysts that gatherers obtain and
    attach a single materia to an item (there is no chance of failure). The
    materia you will be able to attach will depend on the type of weapon
    and the type of stat that matches the equipment slot. There are a
    variety of different combinations of materia that can be attached to
    each equipment slot’s item, so each player will need to decide what they
    want to pursue.

    In addition to this, you will also be able to remove materia from items
    that have had materia attached to them. However, upon removal you will
    lose the materia, so you should probably only remove it when you
    definitely have a better upgrade to replace it with.

    Finally, rumors tell of a forbidden technique with a high risk of
    failure to attach another materia to an item that already has a materia
    attached to it…






    We're looking forward to hearing feedback on this! Upcoming Materia System Smile

    *Rep note: Similar to "affection" not "attaching" something.
    (Please note that some terms may not be final and may be subject to change in the future.)
    Shu
    Shu
    Celestial Council
    Celestial Council


    Male
    Number of posts : 10794
    Location : Singapore
    IGN[Game NickName] : Ashura/Iori Yagami
    Current Status : Busy at Work
    Registration date : 2008-03-31

    Upcoming Materia System Empty Re: Upcoming Materia System

    Post by Shu Thu Jun 02, 2011 12:13 am

    this sound actually something i expect from a final fantasy game and finally a way to get rid of excess useless gear.
    quilens
    quilens
    InGame Mods
    InGame Mods


    Male
    Number of posts : 111
    Location : Sydney
    IGN[Game NickName] : John Crichton
    Registration date : 2011-02-07

    Upcoming Materia System Empty Re: Upcoming Materia System

    Post by quilens Thu Jun 02, 2011 6:20 am

    depends on the rate of affinity generation for the gear

    and need r50 crafting

    and r50 DoH to go get the cataylst

    so basically i need forseti and eir and nyan to come back and grind

    then make me stuff

    Sponsored content


    Upcoming Materia System Empty Re: Upcoming Materia System

    Post by Sponsored content


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