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Aetherius Network

International multi-gaming guild since 2006.

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    GW2 newest changes.

    Hera
    Hera
    Nivy
    Nivy


    Female
    Number of posts : 1925
    Location : Malaysia
    IGN[Game NickName] : Vynch
    Current Status : Happy
    Registration date : 2009-02-02

    GW2 newest changes. Empty GW2 newest changes.

    Post by Hera Wed Aug 15, 2012 11:51 pm

    Facade
    Facade
    Advisory Board
    Advisory Board


    Male
    Number of posts : 1036
    Location : New Zealand
    IGN[Game NickName] : Facade, Tsunami, Tsunade
    Current Status : Normal
    Registration date : 2010-02-01

    GW2 newest changes. Empty Re: GW2 newest changes.

    Post by Facade Thu Aug 16, 2012 4:16 am


    Warrior took a minor nerf in weapon dmg(mostly axe which was needed) And improved cooldowns and dmg in other skills overal i'd say better rather than worse.

    Guardian took a bit of a protection and heal nerf, which they were hard to kill but I would think they would increase the dmg more to compensate the survival lose. (guardian got the biggest hit imo)

    Thief got improved at a glance more than others

    Ranger looks about the same

    Necro improved more than others

    Mesmer improved

    Engineer had alot changed, I dont know looks like a slight nerf to me.

    Elementalist looks balanced. some went up some went down.
    Snow
    Snow
    The Almighty Banana
    The Almighty Banana


    Male
    Number of posts : 6807
    Location : Netherlands
    IGN[Game NickName] : Snow, Nuts, Nut, Snowball, Splash, Snowy
    Current Status : Busy at School
    Registration date : 2008-06-02

    GW2 newest changes. Empty Re: GW2 newest changes.

    Post by Snow Thu Aug 16, 2012 4:41 pm

    Ele changes r not balanced at all lol
    Ele is pure nerf nerf nerf (all best skills got hit hard)

    Especially Staff (which was WvWvW only to begin with)
    And the Arcane skills, cooldown (those 2 arcane skills were almost a must have on any ele)

    Also the only good healing skill got cooldown increased so even healing got nerfed

    Only thing they still almost equally strong at is structured PvP

    Pretty sure the nerf is too heavy on this specific combo, as it doesn't hit one or 2 skills, in the build, but all of them and pretty significant
    Genlog
    Genlog
    Captain
    Captain


    Male
    Number of posts : 347
    Location : The Nederlands
    IGN[Game NickName] : Genlog Lamora
    Current Status : Busy at Work
    Registration date : 2011-07-11

    GW2 newest changes. Empty Re: GW2 newest changes.

    Post by Genlog Thu Aug 16, 2012 7:04 pm

    and Ele was my first choice that i wanne try -.-
    am sure alot off orther player have QQ to much

    that they lose much in pvp vs a orther class
    sooner ore later they QQ again trust me

    most are little kids that cant play good ad pvp
    and QQ so much ad Forum that the GM wil change things again sadly
    see it much ad mmorpg games

    Cabal was for me a good 1
    Wizard was very OP for players so GM nerf him
    now pll QQ he,s to weak in some way 0.O

    and now pll QQ force blader is to OP
    and yes new patch is comming and they gone nerft Force Blader -.-

    and now 2012 Blader is to OP dunno what they gone do now
    and pll quit Cabal becouse of the so many nerfs
    ReAr
    ReAr
    Captain
    Captain


    Male
    Number of posts : 338
    Location : NewYork
    IGN[Game NickName] : ReAranger
    Registration date : 2008-06-27

    GW2 newest changes. Empty Re: GW2 newest changes.

    Post by ReAr Fri Aug 17, 2012 5:10 am

    These numbers posted there seem off.
    wondering of they had amulets/sigils/runes on their gears and such.
    Facade
    Facade
    Advisory Board
    Advisory Board


    Male
    Number of posts : 1036
    Location : New Zealand
    IGN[Game NickName] : Facade, Tsunami, Tsunade
    Current Status : Normal
    Registration date : 2010-02-01

    GW2 newest changes. Empty Re: GW2 newest changes.

    Post by Facade Sun Aug 19, 2012 2:05 am

    ReAr wrote:These numbers posted there seem off.
    wondering of they had amulets/sigils/runes on their gears and such.

    quite possible, Though guess we wont know till we play at launch how much those numbers actually effect game play

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    GW2 newest changes. Empty Re: GW2 newest changes.

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