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Aetherius Network

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HereCumsThePain
Hoolilol
Snow
7 posters

    GW2 Microtransactions

    Snow
    Snow
    The Almighty Banana
    The Almighty Banana


    Male
    Number of posts : 6807
    Location : Netherlands
    IGN[Game NickName] : Snow, Nuts, Nut, Snowball, Splash, Snowy
    Current Status : Busy at School
    Registration date : 2008-06-02

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    Post by Snow Tue Mar 20, 2012 9:43 pm

    Hoolilol
    Hoolilol
    Captain
    Captain


    Male
    Number of posts : 236
    Location : Macedonia
    IGN[Game NickName] : Hoolilol
    Current Status : Moody
    Registration date : 2011-07-20

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    Post by Hoolilol Tue Mar 20, 2012 10:34 pm

    "… it’s never OK for players who spend money to have an unfair advantage over players who spend time."

    Tell that to Perfect World Entertainment :$:


    And like always i really like the bases of Guild Wars 2 microtransation system .. hope they stick on their no p2w rule :)
    HereCumsThePain
    HereCumsThePain
    Raider
    Raider


    Male
    Number of posts : 420
    Location : singapore
    IGN[Game NickName] : Pain
    Registration date : 2009-08-27

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    Post by HereCumsThePain Tue Mar 20, 2012 10:34 pm

    finally a smart game =/
    Facade
    Facade
    Advisory Board
    Advisory Board


    Male
    Number of posts : 1036
    Location : New Zealand
    IGN[Game NickName] : Facade, Tsunami, Tsunade
    Current Status : Normal
    Registration date : 2010-02-01

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    Post by Facade Wed Mar 21, 2012 12:54 am

    That is a good read, and its about time
    Shu
    Shu
    Celestial Council
    Celestial Council


    Male
    Number of posts : 10794
    Location : Singapore
    IGN[Game NickName] : Ashura/Iori Yagami
    Current Status : Busy at Work
    Registration date : 2008-03-31

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    Post by Shu Wed Mar 21, 2012 2:32 am

    hehe just hope game is fun ^^
    Facade
    Facade
    Advisory Board
    Advisory Board


    Male
    Number of posts : 1036
    Location : New Zealand
    IGN[Game NickName] : Facade, Tsunami, Tsunade
    Current Status : Normal
    Registration date : 2010-02-01

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    Post by Facade Wed Mar 21, 2012 2:45 am

    Shu wrote:hehe just hope game is fun ^^

    I'm sure it will,
    I will soon find out wiggle brow
    ReAr
    ReAr
    Captain
    Captain


    Male
    Number of posts : 338
    Location : NewYork
    IGN[Game NickName] : ReAranger
    Registration date : 2008-06-27

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    Post by ReAr Wed Mar 21, 2012 2:47 pm

    Is the gold to gems a set fee? or player base flux tarzan
    Neoyoshi
    Neoyoshi
    Grandpa
    Grandpa


    Male
    Number of posts : 1711
    Location : NY - U.S.A.
    IGN[Game NickName] : Neoyoshi
    Current Status : Happy
    Registration date : 2008-04-11

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    Post by Neoyoshi Wed Mar 21, 2012 5:14 pm

    ReAr wrote:Is the gold to gems a set fee? or player base flux tarzan

    The way Mike described this part:

    We also like the tradability of gems and gold because it makes the rest of the game’s economy more compelling. We’ll have a player-to-player Trading Post in the game—it’s like an auction house but better—which we’ll discuss in an upcoming blog post. Because gems can be traded for gold and vice versa, we don’t need two different trading systems, one for gold and one for gems. In Guild Wars 2, everything on the Trading Post is traded for gold, but of course, somebody who wants to earn gems can just sell items for gold, and then convert the gold to gems.

    It really sounds like when i am reading that that the player-base may be in control of that via the trading post, but i don't know; i guess we will see later on either during one of the Beta weekends or on the blog post regarding the Trading Post

    I sort of have a "love-hate" feeling when it comes to a possible player controlled currency-to-currency Ratio, on one hand i love how they give the player community the freedom and liberties to decide how much a Gem could be worth, on the other hand, i don't exactly have 100% faith in every single player to be reasonable and responsible enough to keep a trade-able currency inside a normal market margin.

    So in a way i hope ArenaNet meets the player market half-way and does decide to set a type of limiting control on how much the currency can be set from High to Low bidding.

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