Stephen Reid clarifies SWTOR's infamous Ilum bans Hitskin_logo Hitskin.com

This is a Hitskin.com skin preview
Install the skinReturn to the skin page

Aetherius Network

Would you like to react to this message? Create an account in a few clicks or log in to continue.
Aetherius Network

International multi-gaming guild since 2006.

Come chat with us on Discord! It's where everyone is at now! https://discord.gg/aBSngGf
Check out our Aetherius Network Facebook Page to see upcoming news and/or enter giveaways.
Follow us on Twitter!

    Stephen Reid clarifies SWTOR's infamous Ilum bans

    Shu
    Shu
    Celestial Council
    Celestial Council


    Male
    Number of posts : 10794
    Location : Singapore
    IGN[Game NickName] : Ashura/Iori Yagami
    Current Status : Busy at Work
    Registration date : 2008-03-31

    Stephen Reid clarifies SWTOR's infamous Ilum bans Empty Stephen Reid clarifies SWTOR's infamous Ilum bans

    Post by Shu Wed Jan 04, 2012 7:07 pm

    Stephen Reid clarifies SWTOR's infamous Ilum bans 192660

    I'd apologize for it being a slow news day, but this was a pretty good rumour chain, so too bad. A few days ago, a SWTOR fan posted an email from BioWare's Customer Service team on Reddit's r/gaming community.
    The email notes that the player was banned for "looting high level Loot
    Contained on Illum (sic) while being well below the recommended level
    for the planet."

    On closer examination, many players
    asserted that the email was fake (considering the spelling of the planet
    Ilum as "Illum"), but that didn't stop the internets from spreading the
    rumour that BioWare was banning players for visiting planets outside of
    their level range. In fact, the gossiping had spread so far that BioWare's Stephen Reid decided to step up to the SWTOR forums to officially confirm that bans had taken place, but their motivations were entirely different.
    According to Stephen, some players were traveling to Ilum with low
    level characters in order to exploit certain core mechanics of the game
    for large profits. To explain in some detail, it was possible for
    players to use alternate characters of another faction to "flip" the
    territory's controlling faction. Upon doing so, all resource nodes would
    respawn, and some players were simply flip-flopping territory control
    back and forth in order to repeatedly farm valuable credit lockboxes.

    One player even went so far as to document the exploits,
    noting that these particular players were using a level 14 Republic alt
    in order to constantly shift territory control. Long story short, it
    seems like these bans were in good judgement, and BioWare has certainly
    set a strong precedent for any future exploitation punishments they'll
    have to dole out.

      Current date/time is Fri Nov 22, 2024 12:51 pm