In combat, players always endure, defend or dodge just
in order to accumulate rage and unleash an ultimate skill to reverse the
whole situation and put an end to the enemy's life at a crucial moment.
(Primary Rage Skill)
Martial arts in
Age of Wulin are classified into
moves, Qigong and Qinggong. Being an important part of
Age of Wulin combats, moves can be considered as actual attacks and auxiliary
attacks. Based on different types, moves fall into void, real and stance
moves, which promote and restrain each other. Nobody is absolutely
strong, only the one that makes reasonable use of different moves can
stand at the top of martial arts. Rage skills enhance the
maneuverability of combats as well as make in-game combats full of
variability.
(Emei's Rage Skill)
Age of Wulin Unveiled Rage Skills Date: 10-22-2011 Views: 1,418
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Michelle Editor StaffArticlesrss Aside from HP, Qigong and Qinggong, Age of Wulin
provides Rage. Characters can increase rage by successfully parrying
hostile attacks and cast rage skills when their rage points reach a
certain number. Except that Shaolin's rage skill has a 4-sec cooldown,
other rage skills need 10 sec to be used again. By default the rage bar
is full with 80 points. Emei and Tangmen's rage skills cost 25 and 30
rage points respectively and other rage skills cost 50.
(Ji Le Gu's Rage Skill)
Rage skills can not only deal damage to a single target,
but also a group. Some of them can even absorb damage. Ji Le Gu's rage
skill can cause damage to the frontal target and paralyze the enemy by
attacking its vital points.
Along with the deep development of game test, more details on the rage skills will be unveiled.
shu:so in a way wulin have the element of a arcade fighting game with rage gauge and special moves attack ^^