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    Blizzard VP 'Surprised' Over Response To Diablo III Online Requirement

    Shu
    Shu
    Celestial Council
    Celestial Council


    Male
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    IGN[Game NickName] : Ashura/Iori Yagami
    Current Status : Busy at Work
    Registration date : 2008-03-31

    Blizzard VP 'Surprised' Over Response To Diablo III Online Requirement  Empty Blizzard VP 'Surprised' Over Response To Diablo III Online Requirement

    Post by Shu Fri Aug 05, 2011 9:47 pm

    Blizzard VP 'Surprised' Over Response To Diablo III Online Requirement  Diablo3



    A Blizzard vice president says he's "actually kind of surprised" over the negative reaction many players had to this week's revelation that Diablo III would require a persistent online connection for its single-player mode.

    While critics see Blizzard's decision as a draconian DRM scheme along the lines of those recently implemented by Ubisoft, Blizzard VP of online technologies Robert Bridenbecker told MTV Multiplayer the requirement actually stemmed from a desire to maintain "the sanctity of the actual game systems."

    "You're guaranteeing that there are no hacks, no dupes," Bridenbacker said of the system, which guarantees single-player Diablo III characters wouldn't be unduly overpowered if and when players brought them online.

    "What are we going to have to do about those players that are in the
    offline environment coming into the online environment?" he asked by way
    of hypothetical. "We said we don't want to look at that... let's just
    keep everything clean."

    "When you look at everything you get by having that persistent
    connection on the servers, you cannot ignore the power and the draw of
    that," he added.

    Bridenbecker went on to clarify that a persistent online connection
    would not prevent players from playing by themselves. "Your character
    will be stored on a server, but it doesn't mean you have to socialize
    with people," he said.

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