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    Crytek's Expensive 'Gift' To Its High-End Players

    Shu
    Shu
    Celestial Council
    Celestial Council


    Male
    Number of posts : 10794
    Location : Singapore
    IGN[Game NickName] : Ashura/Iori Yagami
    Current Status : Busy at Work
    Registration date : 2008-03-31

    Crytek's Expensive 'Gift' To Its High-End Players Empty Crytek's Expensive 'Gift' To Its High-End Players

    Post by Shu Wed Jun 22, 2011 11:38 pm

    Crytek's Expensive 'Gift' To Its High-End Players Crysis2



    When Crytek released its first-person shooter Crysis in 2007, it was -- and in many ways still is -- a benchmark for high-end PCs.

    It was one of the first commercial games to utilize the Direct3D 10
    framework of DirectX 10, and playing the game at its maximum settings
    was practically impossible for any consumer-level computer. Even the
    game's minimum requirements were above what many gamers had under the
    hood at the time.

    "Crysis 1's intention was, if I were to play it three years
    later, it looks great. And it does, actually, it fulfilled that. But it
    made it difficult for entry-level players," Crytek CEO Cevat Yerli
    related to Gamasutra. "So with Crysis 2, we took a different direction, and it backfired a little bit."

    The sequel was much more accessible (thanks in part to its
    cross-development on consoles), so much so that it didn't even support
    DirectX 10, staying safely in DX9 territory.

    The change disappointed many of the original game's fans, who came to
    equate the franchise with cutting-edge graphical performance.

    Now, three months later, Crytek is getting set to release a substantial
    patch to address the needs of these players, adding support for DirectX
    11.

    With that comes tessellation and displacement mapping, HDR motion blur, parallax occulsion mapping, and many other tweaks and enhancements, including a high-res texture upgrade. It is, he said, an attempt to "please everybody."

    Yerli admitted that there was no profit to be made from the time and
    money put into the patch, as the game is unlikely to sell many more
    units based on the free upgrade.

    "This is much more like a gift to the high-end community," said Yerli. "And I think gamers will appreciate that. It lifts up Crysis 2 and gives a sneak peak of how PC gaming will evolve in the future, if you support a high-end preference."

    The Crysis 2 version 1.9 patch will be available Monday, June
    27th. A version of the patch was available on Crytek's test environment
    as recently as Wednesday, but has since been pulled.
    Evocator
    Evocator
    Raider
    Raider


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    Registration date : 2008-04-17

    Crytek's Expensive 'Gift' To Its High-End Players Empty Re: Crytek's Expensive 'Gift' To Its High-End Players

    Post by Evocator Thu Jun 23, 2011 8:10 am

    This is good news indeed. About time they respect PC gaming by releasing such a patch.
    CryEngine 3 was meant for setting higher industry standards in GFX.

      Current date/time is Fri Nov 22, 2024 7:46 am