Aetherius Network
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Aetherius Network

International multi-gaming guild since 2006.
 
HomeAetheriusEventsLatest imagesRegisterLog in
Come chat with us on Discord! It's where everyone is at now! https://discord.gg/aBSngGf
Check out our Aetherius Network Facebook Page to see upcoming news and/or enter giveaways.
Follow us on Twitter!

 

 Patch 1.16 Outline (02/24/2011)

Go down 
AuthorMessage
Shu
Celestial Council
Celestial Council
Shu


Male
Number of posts : 10794
Location : Singapore
IGN[Game NickName] : Ashura/Iori Yagami
Current Status : Busy at Work
Registration date : 2008-03-31

Patch 1.16 Outline (02/24/2011) Empty
PostSubject: Patch 1.16 Outline (02/24/2011)   Patch 1.16 Outline (02/24/2011) Icon_minitimeThu Feb 24, 2011 8:35 am

Patch 1.16 Outline (02/24/2011)


Patch
1.16 is scheduled to go live in early March, bringing with it new
quests, various improvements to the user interface, and more!

The list below briefly outlines the content slated for release in the forthcoming patch.

◆Outline of Patch 1.16 Content

Storylines and world quests




Quest-related system changes



Addition of icons to make quest NPCs easily recognizable


Addition of quest NPC locations to maps






Journal improvements



Reexamintion of data transfer mechanics to display all current quests and levequests on one screen


Increased speed for text scrolling in general, and further speed increase for continuous scrolling


Addition of page-scrolling control for gamepads






Rank/Level up fanfare



Examination of dramatic effects when a new rank or level is attained






Camera improvements



Ability to adjust camera distance when locked onto a target


Ability to freely adjust camera distance when playing with a gamepad






Targeting system improvements



Ability to target by type ("PC only" or "NPC only") when using a gamepad


Ability to target by clicking on character name displays






Auto-translate dictionary update



Update of auto-translate dictionary contents






Guildleve usability improvements



Reexamination of and balancing of local levequest issuing conditions






Adjustments to item condition values



Adjustments to lower the rate at which item condition deteriorates






Synthesis interface improvements



Adjustments to the item synthesis process






Increased pace of gathering actions



Changes to the frame rates of action animations to speed up gathering






Retainer system improvements



Ability to summon retainers currently operating a bazaar






Reexamination of enemy size



Optimization of enemy size for ease of play






Reexamination of stats



Addition of an auto-MP regeneration feature








For more details, be sure to keep an eye on
further Topics posts in the coming days. In addition, comprehensive
patch notes will be available on the day of the patch's release.
Relevant dates and times will be announced in Informations posts as they
become available.
Back to top Go down
 
Patch 1.16 Outline (02/24/2011)
Back to top 
Page 1 of 1
 Similar topics
-
» Patch 1.15a Outline (01/27/2011)
» Patch 1.17 Outline (04/12/2011)
» Patch 1.16 Notes (03/03/2011)
» Patch 1.15a Notes (02/02/2011)
» Patch 1.15b Notes (02/17/2011)

Permissions in this forum:You cannot reply to topics in this forum
Aetherius Network  :: Final Fantasy XIV online (Public Section) :: News & Discussion(Public)-
Jump to: