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    An Important Announcement for FINAL FANTASY XIV Fans

    eziowazz
    eziowazz
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    Post by eziowazz Fri Dec 10, 2010 3:29 am

    Thank you for your continued interest in and support of FINAL FANTASY XIV.

    While more than two months have passed since the official launch of FINAL FANTASY XIV service, we deeply regret that the game has yet to achieve the level of enjoyability that FINAL FANTASY fans have come to expect from the franchise, and for this we offer our sincerest of apologies.

    After thorough deliberation on how to meet those expectations, it was decided that the most viable step was to approach improvements under new leadership and with a restructured team.

    To realize this vision, and in doing so, provide our customers with a better game experience, we have assembled our company's top talent and resources. Taking over the role of producer and director is Naoki Yoshida, a passionate individual for whom customer satisfaction has always taken top priority. Not only is he one of our Group's most accomplished and experienced members, Naoki Yoshida is also a charismatic leader possessing the skill to bring together and effectively helm a team which encompasses a wide range of responsibilities. We also welcome several new leaders handpicked from other projects to work with the existing talent on FINAL FANTASY XIV.

    We realize time is of the essence and are fully determined to provide our customers with quality service. It is because of this that we ask our customers to be patient until we are able to confidently present them with a concrete plan outlining FINAL FANTASY XIV's new direction. The free trial period will be extended until that time.

    Regarding the PlayStation 3, it is not our wish to release a simple conversion of the Windows version in its current state, but rather an update that includes all the improvements we have planned. For that reason, we have made the difficult decision to delay the release of the PlayStation 3 version beyond the originally announced date of March 2011.

    The FINAL FANTASY XIV team is working hard to bring our customers an unparalleled adventure, and we ask for your continued understanding and support as we march ever diligently towards that goal.

    President and CEO, Yoichi Wada

    The development and management teams would like to make an announcement regarding personnel changes.

    [Organizational Changes to the Development Team]
    To improve the service of FINAL FANTASY XIV, Square Enix has made the following changes to the development team:

    Managerial Changes

    Producer/Director
    Naoki Yoshida

    Section Leader Changes

    Assistant Director
    Shintaro Tamai (FINAL FANTASY X, Front Mission 5: Scars of the War)

    Lead Game Designer
    Nobuaki Komoto (FINAL FANTASY IX, FINAL FANTASY XI)

    Lead Combat System Designer
    Akihiko Matsui (FINAL FANTASY XI)

    Technical Advisor
    Yoshihisa Hashimoto (Next Generation Game Engine Development)

    Lead Programmer
    Hideyuki Kasuga (FINAL FANTASY XI, DIRGE OF CERBERUS -FINAL FANTASY VII-)

    Senior Concept Artist
    Akihiko Yoshida (FINAL FANTASY XII, Vagrant Story)

    Lead Artist
    Hiroshi Takai (FINAL FANTASY XI, THE LAST REMNANT)

    Lead UI Designer/Lead Web Designer
    Hiroshi Minagawa (FINAL FANTASY XII, Vagrant Story)

    These members will make up the development team's new core-a core dedicated to ensuring we achieve a level of enjoyability that will more than satisfy our customers. Under a schedule of more frequent version updates, the new leaders and their respective sections will strive for continued improvements to FINAL FANTASY XIV service operation and development.

    [Extension of the Free Trial Period]
    As stated above, the newly restructured team's top priority is to bring about improvements to the game's enjoyability, and therefore we have decided to extend the free trial period until we can provide a plan that outlines a level of enjoyment that will satisfy both us and our customers. When we are confident that we have reached that goal, we will notify our customers immediately.


    [Future Version Updates]
    At present, the development team is putting the finishing touches on the previously announced version update, which is still slated for release in mid-December. In addition, there is one more version update scheduled for release before year's end. Details on the content and dates of these updates will be released in the near future.

    [Delay of the PlayStation 3 Version Release]
    Although the release date for the PlayStation 3 version of the game was previously announced as late March of 2011, we regret to inform that this date has been changed.

    The PlayStation 3 release will be delayed until we are confident that the game has reached the level of enjoyability and service befitting the FINAL FANTASY name for users on all supported platforms. We offer our sincerest apologies to any fans anticipating the PlayStation 3 release, and humbly ask for your continued patience and understanding as both the development team and Square Enix as a whole strive towards making FINAL FANTASY XIV a truly enjoyable and unforgettable adventure.

    [New Development Team Policy]
    I would like to take this opportunity to greet all of you—those currently playing FINAL FANTASY XIV, those who have taken a respite from playing, and those awaiting the PlayStation 3 release—and offer a brief word by way of an introduction.

    No doubt there are very few, if any, among you who have ever heard the name Naoki Yoshida. To be sure, I have never been in the fore on any of the titles I have worked on in the past. I am, however, honored and privileged to work alongside many talented and inspiring colleagues, and with their support have enjoyed making games for a number of years. I am aware that a great many people will think the responsibility of leading FINAL FANTASY XIV is far too large a task for someone so unknown. After all, even my very best may seem no more than a drop in the bucket when considering the sheer scope of FINAL FANTASY XIV. But working together with me are the very talented and very capable development and management teams, whose dedication and motivation are unwavering. I would like to ask you to please put to rest uncertainties that you may have.

    Now, more than ever, myself, the development team, and Square Enix as a whole, are committed to furthering our efforts to provide a quality service.

    Everything we do will be for our players and customers.

    FINAL FANTASY XIV Producer/Director, Naoki Yoshida

    First of all, I would like to apologize for our inability to fully satisfy our users with the initial release of FINAL FANTASY XIV. I take full responsibility for the game's current situation, and have therefore made the decision to step down from my role as producer. A number of concerns that have been voiced by users, such as the design of the user interface, availability of tutorials and game content, and battle system functionality, represent key issues that must be addressed. While improvements are already well underway in many areas, we were unfortunately not able to incorporate player feedback as quickly as we would have liked. We are aware, however, that in many cases, addressing these issues will call for a reworking of game elements. As these changes are our first priority, they will be commanding our full attention and efforts. It is to that end that we have put a new organizational structure into place for the development team. Under this new system, FINAL FANTASY XIV will see changes and additions in line with the desires and expectations of players. Though no longer producer, I will be continuing to support the development team in other capacities, and personally hope that you will continue your adventures in the realm of Eorzea.

    Hiromichi Tanaka

    eziowazz
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    Post by eziowazz Fri Dec 10, 2010 3:29 am

    My curse has become real again
    Facade
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    Post by Facade Fri Dec 10, 2010 3:58 am

    I was just about to post that aswell heh. Beat me to it... so some more free play time eh, Not looking good for FFXIV great that they are not charging yet, but they are losing numbers fast and very little results yet.

    Hope they can save it.
    Evocator
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    Post by Evocator Fri Dec 10, 2010 4:47 am

    Well, SE is finally starting to do the right thing. I'm glad to see they realize the problem lies not just with the game but also the management. I'm even happier to see they are going back to the traditional Japanese bottom-up approach to business management - their customer feedback dept really needed a shake down.

    I hope they wont pull out employees involved with the Eidos's upcoming Deus Ex game for the sake of FFXIV unless it's needed to save the company.
    Shu
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    Post by Shu Fri Dec 10, 2010 5:30 am

    their company is too big to go down heh.

    good news in this sense they remaking the top team together.

    that mean ffxiv is coming to be a face saving issue to them.so they will not give up so easily ^^,whereas in the meantime we still get to enjoy playing like in beta but without the gold spammer in f2p mmo heh.
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    Post by Facade Fri Dec 10, 2010 6:38 am

    Saving face is what caused there problems in the first place.

    They released when they said they were going too, even though knowing full well it wasn't ready to release for atleast a few more months.
    Kinda surprises me really considering how well FFXI was, it had a rocky launch but nothing as bad as FFXIV has.

    Are Airships and Chocobos in game yet? Too many of the major elements that make final fantasy what it is ment to be are missing.

    I'm sure they will fix it eventually and it will be a great game. But not before they already lose half there customers to new games coming out.


    They need to add
    Chocobo's, Airships (other travel options), More NM's, improved raiding options/dungeons. More cutscenes, More special effects/spell effects more epicness(even ff11 spells effects are better), Still need more improvements to the UI aswell, even after the last patch its still not responsive enough.

    Hopefully that all gets added when they add the new jobs.

    The character models and landscapes are beautiful, its just sad everything else is taking so long :(
    Snow
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    Post by Snow Fri Dec 10, 2010 6:52 pm

    The 1st signs of this were showing when the 1st free period was announced.
    They finally started looking at the whole picture and getting their heads out of their butts.

    Ofcourse it was too late, but the game is already released, so it has no use bickering about that. What they'r showing now is determination to make this a sucess, rather to let the game sink.

    I'm glad to see they r putting this effort in this game, and like I said before I'm sure it's gonna become awesome, and we'r gonna be part of it.

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    Post by Facade Fri Dec 10, 2010 11:41 pm

    Hey no need to preach it to me, i was probally one of the biggest FF fans here, which is why i put so much effort into gathering information pre-release.

    And like you've mentioned before already, theres probally no point playing until they release the ps3 version which has now been delayed aswell, since it looks like they are much further behind what was promised than originally thought.



    I have decided with the extended leave i have had due to Earthquakes etc I've lost the motivation to currently continue and wont be back if/until far more improvements have been made, lvling with no sense of objective and no community does not work for me.

    I will be following this title closely still though so when i decide i have the will and time to play I'll know whats going on^^
    Snow
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    Post by Snow Sat Dec 11, 2010 12:14 pm

    Yeah, I was kinda gonna take this time to lvl up for when the game becomes more polished. But seeing as I'm damn busy in college right now I decided to take it easy and play when I have much free time or a good patch to chew on.

    I do have to say that last big patch, did fix quite some issues that I had before, so they are going the right way.

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