| Zoom in on the combat system - Killing jelly fish | |
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Forseti Raider
Number of posts : 571 Location : Singapore IGN[Game NickName] : Forseti, Cadexn Current Status : Active Registration date : 2009-01-17
| Subject: Zoom in on the combat system - Killing jelly fish Mon May 10, 2010 1:15 am | |
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Shu Celestial Council
Number of posts : 10794 Location : Singapore IGN[Game NickName] : Ashura/Iori Yagami Current Status : Busy at Work Registration date : 2008-03-31
| Subject: Re: Zoom in on the combat system - Killing jelly fish Mon May 10, 2010 9:29 am | |
| office right now.
will download when i get back home.
hope it will show formation team combat or summon system soon ^^ | |
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kawainu Captain
Number of posts : 365 Location : Argentina IGN[Game NickName] : kawainu Current Status : Normal Registration date : 2010-01-31
| Subject: Re: Zoom in on the combat system - Killing jelly fish Mon May 10, 2010 10:32 am | |
| The video only shows an archer killing some jellyfishes but it also shows something very important... even archer's normal attacks (no skills) have a long casting time. If u want fast-paced combat, don't go for archer. | |
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Snow The Almighty Banana
Number of posts : 6807 Location : Netherlands IGN[Game NickName] : Snow, Nuts, Nut, Snowball, Splash, Snowy Current Status : Busy at School Registration date : 2008-06-02
| Subject: Re: Zoom in on the combat system - Killing jelly fish Mon May 10, 2010 9:34 pm | |
| - kawainu wrote:
- The video only shows an archer killing some jellyfishes but it also shows something very important... even archer's normal attacks (no skills) have a long casting time. If u want fast-paced combat, don't go for archer.
You dont know if it ll be different at higher lvl Games based on lvling your skills mean you get better, faster, stronger at your thing that you use a lot low lvl archers might be slow but that doesnt have tos tay like that | |
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Facade Advisory Board
Number of posts : 1036 Location : New Zealand IGN[Game NickName] : Facade, Tsunami, Tsunade Current Status : Normal Registration date : 2010-02-01
| Subject: Re: Zoom in on the combat system - Killing jelly fish Wed May 12, 2010 3:07 am | |
| if archer is anything close to ffxi it maybe a lil slower but it had higher dmg than other classes | |
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Facade Advisory Board
Number of posts : 1036 Location : New Zealand IGN[Game NickName] : Facade, Tsunami, Tsunade Current Status : Normal Registration date : 2010-02-01
| Subject: Re: Zoom in on the combat system - Killing jelly fish Tue Jun 01, 2010 2:13 am | |
| For those following the info there will be a compete new battle system "DP: The alpha test started with the game at a rather unpolished state. How are the players taking this? NK: A lot of players have been pointing out the poor tempo of battle and the lack of explanation for parts of the game. We are trying to decide how write the explanations for beta and commercial release, so these are really helpful comments. HT: Komoto told the testers before alpha started that the tempo of battle is something we’re looking at. When beta test starts, we will be implementing a completely different battle system, practically remade from the ground up. We weren’t planning on using the current battle system in the first place, but we didn’t want players to wait until beta, so we explained the situation and opened the test." http://www.ffxivcore.com/topic/6297-dengeki-alphabeta-interview/ | |
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Shu Celestial Council
Number of posts : 10794 Location : Singapore IGN[Game NickName] : Ashura/Iori Yagami Current Status : Busy at Work Registration date : 2008-03-31
| Subject: Re: Zoom in on the combat system - Killing jelly fish Wed Jun 02, 2010 3:36 pm | |
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| Zoom in on the combat system - Killing jelly fish | |
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