Nonetheless, online gaming—as a whole—is on the rise. "Two-thirds of China’s 338 million Web users are now online gamers," according to the WSJ's article. "The online-game industry, which currently accounts for more than half of the total Internet economy, will see strong annual growth at a rate of 20% future years, the report says." MMOs still account for the majority of China's online gaming market, but Web- and browser-based games follow closely in second place. The WSJ notes that despite the Chinese market's loss of WoW, other MMOs like Aion are beginning to fill that void. In fact, China is likely to pull ahead of the U.S. online gaming market by the end of this year, as the newspaper reported last spring.
This is a Hitskin.com skin preview
Install the skin • Return to the skin page