Is the game actually good or what ?
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Dias wrote:It won't blow away WoW , if you've seen whats in the new expansion. New battlegorunds with siege weapons,vehicles(planes,siege engines etc.), ahievement system, and REAL STORYLINE (like ur progressing trough story and the world around you evolves , meaning other players who are behind u in the story will be in a different version of the same world , and all who are in your place of the story will be in the one your are , and all of this wont affect pvp offc ) and so much more , WoW can't be killed by whatever, especialy by RoM, all RoM can do is win over the f2p market but I ain't sure if itll accomplish even that seeing the other next gen of f2p mmos
WAR = WoW Battlegrounds only more, that's 70% of WAR
I pretty much laugh at WoW pvp even if it takes keep sieges and city seiges from WAR, the main thing that makes WAR pvp/rvr so great is it doesn't have TOM CHILTON as a dev.
For those who don't know who Tom Chilton is, Chilton is the LD (lead designer) of WoW and is in charge of game systems, game balance, character classes, combat, items, pvp, auctions, mail system, and world events.Chilton is known to have distaste full ideas which the WoW community has shaken their fist at for the past few years from classes being "flavor of the month"(actually Warriors,Rogues and Druids have been top dogs in pvp/arena ever since BC started),having failed attempt after failed attempt at trying to improve world pvp which so far hes 0/3 at trying to revive world pvp and the god forsaken epeen sport known as arena which is gonna be even worse in Wotlk.
Actually, we have been discussing new battlegrounds quite a bit lately. Wrath of the Lich King will feature Strand of the Ancients (attack/defend) as well as Wintergrasp (non-instanced, world PvP).
But past that, we are exploring ideas that would involve expanding our Battleground content in future patches and beyond. We believe we have some strong ideas for improving Battlegrounds and PvP as a whole in the game and we're definitely going to focus on improvements in the future. Now, it's very early to be talking about some of this stuff but I think it's important for the community to know that it's on our minds.
Our general thought is that we could provide more BG content over time. The BG content that we could provide could be of higher quality with a higher degree of accessibility. Overall, we'd like to have more content and variety. We also want the gameplay experience in the BGs to be better directed. We're also exploring the concept of a complimentary "competitive" bg system as well. Over time, we'd like the focus of PvP to shift back to being more BG-centric and more focused on Horde versus Alliance -- the core of our game.
We're also planning on improving some Battleground and PvP features in general. For example, we want to give you the ability to queue for Battlegrounds from anywhere in the world. We're also going to explore EXP gain through the PvP system as well as low level itemization to support that.
Please don't take this post as a promise. This won't be an overnight process. Not all of these things are set in stone and guaranteed to happen. It would take us a while to shift in this direction. But these are some of the current thoughts on the development team. I think it's important for you guys to know some of our thought process in regards to PvP.