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    PlanetSide 2 Details Revealed at Fan Faire

    Shu
    Shu
    Celestial Council
    Celestial Council


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    PlanetSide 2 Details Revealed at Fan Faire Empty PlanetSide 2 Details Revealed at Fan Faire

    Post by Shu Sun Jul 10, 2011 6:55 am

    We had the opportunity to get PlanetSide 2 information straight from the team. Read on for all the features!


    PlanetSide 2 Details Revealed at Fan Faire 201155

    Sony Online Entertainment unveiled PlanetSide 2 at the Fan Faire community address
    last night, and we had the chance to attend a follow-up press
    conference with members of the team to get more details on the upcoming
    game. SOE President John Smedley and PlanetSide 2 Creative Director Matt
    Higby emphasized that the game is a true MMOFPS full of huge battles in
    a persistent world. “The number one design goal is to deliver on
    massive warfare,” Higby said.

    Keep reading after the jump for a rundown on all of PlanetSide 2’s features!

    UPDATE: The day after this press
    conference, the PlanetSide 2 team answered questions from players at a
    Fan Faire panel. After you've read this article, be sure to check out our overview of the PlanetSide 2 panel for even more details!
    PlanetSide 2 Details Revealed at Fan Faire 201154
    Pricing structure and launch date

    Let’s get this out of the way right now: SOE is not
    talking about the launch date and pricing structure yet. Smedley hinted
    that “there will be a free component to it,” but that’s about it. He
    also announced that they plan to publicly release their three-year plan
    for the game so players can provide feedback. “Most MMOs go out with an
    expansion at a time. We want to give players an idea of what we're
    thinking,” he said, noting it’s going to be a sandbox game.



    Battle for territories and resources on huge persistent maps

    The core gameplay for PlanetSide 2 is about holding
    key territories and controlling resources, which will be used to
    accomplish goals such as upgrading weapons. Players will be attempting
    to capture every piece of a territory on several continent maps to gain
    resources for themselves, as well as their empire and outfit (guild).
    “Resources are sort of a new impetus for content and combat. They’re
    more of a motivation for players to be fighting,” Higby said. Resources
    are spread out, so you might have to travel around the continents to
    find specific ones.

    Higby emphasized that the game is set in a
    persistent world. “That territory you capture is yours until you take it
    back,” he said, which means battles can last for days or weeks. He also
    mentioned that “the amount of players that will be able to fit in a
    PlanetSide 2 map and have meaningful interaction and gameplay is going
    to be much larger."

    When asked if there will be instances, Smedley
    enthusiastically said, “hell no!” He also said they want the framerate
    to run extremely well on low-end computers. "We want to achieve speed.
    We’ll take speed over beauty any time,” he said.

    PlanetSide 2 Details Revealed at Fan Faire 201152

    Empires, classes and skill trees

    Players will have their choice to join three
    different empires, including Terran Republic, New Conglomerate and Vanu
    Sovereignty. Each empire will have a different tactic and strategy,
    which adds to the game’s customization options.

    PlanetSide 2’s classes and skill trees go hand in
    hand. Players will be able to unlock diverse combat roles by advancing
    through the skill tree, including several classic roles from PlanetSide.
    As players unlock new roles, they will be able to switch between them
    at will. Each combat role, vehicle and weapon will have extensive skill
    trees, which will allow players to unlock weapons, attachments,
    equipment, specialized skills and more.



    The skill tree will feature a time-based unlock
    system, similar to EVE Online. Players can select the skills they want
    to level up and queue for 24 hours worth of skills. Based on your
    activity, the speed at which points are added to your skills will
    increase. This rewards active players for playing the game. So why add
    offline skilling? The team wants to make sure that players are able to
    keep up with their friends. It also helps ensure that big battles can
    happen since everyone is getting upgrades.
    PlanetSide 2 Details Revealed at Fan Faire 201153

    Weapons and vehicles

    Players will be able to access more than 20 basic
    weapons, which can be customized to players’ preference or purpose. The
    game will have a total of 15 vehicles, with two unique vehicles per
    empire. Players will be able to customize each vehicle, unlocking new
    skills and features. “The vehicles are all simultaneous,” Higby said.
    “We can have a grasslands map where tanks are the way you capture
    territory. Likewise with air vehicles. We could have mountainous terrain
    and now the conquest gameplay is about air vehicles.”

    Miscellaneous details

    • The game will include an extensive mission system. It will give new
      players initial direction, and veteran players the ability to coordinate
      assaults.
    • According to Smedley, the team wants to “take the good parts of
      PlanetSide and make them better, and get rid of the bad parts." He
      mentioned that one of the bad parts about PlanetSide was the inability
      to spawn wherever you want.
    • Smedley said the game will be a sandbox, similar to Star Wars
      Galaxies and EVE Online. Smedley mentioned player-run towns and a
      dynamic player economy as examples of sandbox features.
    • The PlanetSide 2 story is a "reimagining of PlanetSide," Higby said,
      noting there is definitely a backstory. The empires will have lore tied
      to them.
    • SOE wants fansites to be able to mine data from PlanetSide 2.
    • Players will be able to communicate with their squads both through keyboard and Vivox voice chat.
    • Smedley: “Skill is key!”

    If you haven't seen it yet, here's the first PlanetSide 2 gameplay
    trailer that was released last night at the community address:
    Snow
    Snow
    The Almighty Banana
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    PlanetSide 2 Details Revealed at Fan Faire Empty Re: PlanetSide 2 Details Revealed at Fan Faire

    Post by Snow Thu Nov 22, 2012 2:26 am

    Game has been released
    It is f2P so for those interested in this FPSMMO feel free to check it out
    HereCumsThePain
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    Post by HereCumsThePain Thu Nov 29, 2012 3:11 pm

    your playing it?
    Snow
    Snow
    The Almighty Banana
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    PlanetSide 2 Details Revealed at Fan Faire Empty Re: PlanetSide 2 Details Revealed at Fan Faire

    Post by Snow Thu Nov 29, 2012 7:19 pm

    It's a shooter game a la battlefield but bigger and persistent
    Anyway I messed with it for a bit, but shooters just can't keep me entertained

    I actually just started up The Secret World myself, 2 days ago
    Short term it's very entertaining, no levels, awesome missions, I like the way setting up skills works
    Long term I don't think they have it fixed yet, but too soon for me to say, it sure gonna last me a couple of weeks and probably longer
    xCainx
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    PlanetSide 2 Details Revealed at Fan Faire Empty Re: PlanetSide 2 Details Revealed at Fan Faire

    Post by xCainx Thu Nov 29, 2012 9:34 pm

    I actually like this game.
    They got a nice class system, you can always change your class on those terminals and adept to certain situations.
    I like to play the engineer class, they got those dirty claymore mines and always make me smile when someone gets blown up by it :p
    But I gotta say this game can sometimes be very frustrating, pretty much like any shooter game.
    Anyways, it's a nice game to kill some time!
    Snow
    Snow
    The Almighty Banana
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    Number of posts : 6807
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    IGN[Game NickName] : Snow, Nuts, Nut, Snowball, Splash, Snowy
    Current Status : Busy at School
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    PlanetSide 2 Details Revealed at Fan Faire Empty Re: PlanetSide 2 Details Revealed at Fan Faire

    Post by Snow Fri Nov 30, 2012 9:12 am

    Yeah it's a great game if you like shooters/battlefield.

    Although some mmo tactics work here as well
    Like you can zerg things unlike other shooters, due to the amount of people and the sizes of the map.
    (so if you suck big time at shooters you could still get stuff done, but don't think the game would last long for ya)
    madryno
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    PlanetSide 2 Details Revealed at Fan Faire Empty Re: PlanetSide 2 Details Revealed at Fan Faire

    Post by madryno Thu Dec 27, 2012 12:15 pm

    i like this game as well but it definitely needs a guild or at least friends playing together to keep it interesting. can we turn aeth into a fps guild!?

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