Omg, finally:
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[dev1203]
Actions and abilities set to the action bar are now saved when changing classes.
When changing to a class for which action bar settings have been saved, those settings will automatically be loaded. Any recast timers in place will not be reset by changing classes.
As part of this feature, the below changes have been made:
Bar placement of weapon-specific actions (e.g., conjurer’s Spirit Dart) is now saved.
Bar placement of the Throw action is now saved. Throw may also be overwritten by other actions and unequipped from the action bar. If saved, Throw appears even when changing classes with no throwing weapon equipped. If the Throw command is overwritten or removed from the action bar, equipping a throwing weapon will cause it to automatically be set to the first available slot.
The bar placement of the Stone Throw action is saved when changing to a Disciple of War or Magic class, but not when changing to a Disciple of the Land of Hand class.
* Saved action bar settings are loaded automatically when changing classes. Since it is possible to change from a level 50 class to a level 1 class, or to change between classes with significant differences in action bar settings, it is necessary to reset existing action bar settings to implement this feature. Action bars will therefore be cleared when changing to a class for the first time after patch 1.19a goes live. Player action bar settings will then be loaded for all future changes to that class. We apologize for any inconvenience resulting from this.