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 Final Fantasy XIV previewing beastman strongholds and UI improvements

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Shu
Celestial Council
Celestial Council
Shu


Male
Number of posts : 10794
Location : Singapore
IGN[Game NickName] : Ashura/Iori Yagami
Current Status : Busy at Work
Registration date : 2008-03-31

Final Fantasy XIV previewing beastman strongholds and UI improvements Empty
PostSubject: Final Fantasy XIV previewing beastman strongholds and UI improvements   Final Fantasy XIV previewing beastman strongholds and UI improvements Icon_minitimeTue Sep 13, 2011 2:06 am

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Final Fantasy XIV previewing beastman strongholds and UI improvements Ffxiv-beastui-epl-912

Fans of Final Fantasy XIV are eagerly anticipating the arrival of patch 1.19,
which promises to bring no shortage of improvements to the game's
mechanics and content. The previews of the patch are still ongoing, and
the latest round covers both the changes coming to the game's UI and the upcoming strongholds for the beast tribes.
Strongholds are described as challenging content for groups of
adventurers, requiring a party to fight through guards to reach a
central notorious monster, with the first preview covering the amalj'aa
compound known as Zahar'ak.

The UI changes
include the long-requested feature to make aetheryte, retainer bells,
and similar environmental objects directly targetable. But that's the
least of the improvements that include a UI lock feature, several
adjustments to text colors to help indicate item quality and rank, and
an auto-compare feature for equipment bought from vendors or retainers.
While there's still no word on exactly when FFXIV players can look forward to the update going live, all signs point to "soon" for the latest major update.
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