Shu Celestial Council
Number of posts : 10794 Location : Singapore IGN[Game NickName] : Ashura/Iori Yagami Current Status : Busy at Work Registration date : 2008-03-31
| Subject: Late-December Version Update (12/20/2010) Mon Dec 20, 2010 11:49 am | |
| Late-December Version Update (12/20/2010)
The final version update of the year will introduce the item search function, which players may use to search through retainer bazaars in market wards to locate specific items. The date and time of the version update are as follows.
◆Date and Time Tuesday, December 21, 2010 from 1:00 p.m. to 3:00 p.m.
◆The Item Search Function This version update marks the first of several that will introduce improvements to item-based searches. The features to be added this time are listed below.A search option that tells players how many items of a certain type are being sold in the market area with which that item type is associated.
Retainers returned by a search now have a distinguishing icon displayed above their head.
* Searches can be conducted by selecting the item search option at the entrance to any market, or from within any individual ward, row, or den.
With the introduction of the item search feature, it will now be significantly easier for players to locate specific items. We will continue to improve this system with further enhancements such as keyword-based searches, the ability to show the retainers selling an item at the lowest prices for searches returning numerous hits as with synthesis materials, and more. Concrete details regarding such information will be released in future Topics posts here on the Lodestone as they become available. | |
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Shu Celestial Council
Number of posts : 10794 Location : Singapore IGN[Game NickName] : Ashura/Iori Yagami Current Status : Busy at Work Registration date : 2008-03-31
| Subject: Re: Late-December Version Update (12/20/2010) Tue Dec 21, 2010 6:05 pm | |
| The Item Search Feature (12/21/2010) The Item Search Feature The item search allows players to scan all retainer bazaars within an entire market to discover how many of a designated item are currently being sold. The retainers returned in the search results will all be marked with a icon by their display name to easily distinguish them on-screen. |
| | Using the Item Search■Step 1 Item searches can be conducted at the entryway to any market or market area,* or by speaking to certain NPCs found just outside market entrances. * Market areas are referred to as wards in Limsa Lominsa, rows in Ul'dah, and dens in Gridania. ■Step 2 Select the area that contains the item type being searched for. ■Step 3 Each market area is associated with certain item types.* Select the item type being searched for. * See a complete list of market areas and associated item types. Item Types Item types can be viewed by accessing main menu » Inventory and selecting any individual item to display its details. ■Step 4 A list is displayed showing the names and number of items on sale that belong to the item type being searched in all retainer bazaars in that market. * Searches will return only those items on sale in the market area associated with that item's type. Items being sold in areas not matching their item type will not be displayed in the search results. ■Step 5 Select the desired item from the list of search results. ■Step 6 All retainers selling the selected item will have an icon placed next to their display name, making them easy to find. In addition, they will appear on the minimap as red dots. * Icons will not be displayed if the Name Display option under main menu » Configuration is turned off. * Item search histories will be saved until a player logs out of the game. Current item searches can be viewed or reset at the entryway to any market or market area, or by speaking to certain NPCs found just outside market entrances. Market Areas and Associated Item Types Name1 (Limsa Lominsa) | Tax-reduced Item Types2 | Tinkerers Ward | Sundries, Beastcoins | Battlecraft Ward | Gladiator's Arms, Pugilist's Arms, Marauder's Arms, Lancer's Arms, Archer's Arms, Shields, Arrows, Throwing Blades, Throwing Stones, Throwing Circles, Throwing Axes, Throwing Spears | Spellcraft Ward | Conjurer's Arms, Two-Handed Conjurer's Arms, Thaumaturge's Arms, Two-Handed Thaumaturge's Arms | Fieldcraft Ward | Carpenter's Primary Tools, Carpenter's Secondary Tools, Blacksmith's Primary Tools, Blacksmith's Secondary Tools, Armorer's Primary Tools, Armorer's Secondary, Tools, Goldsmith's Primary Tools, Goldsmith's Secondary Tools, Leatherworker's Primary Tools, Leatherworker's Secondary Tools, Weaver's Primary Tools, Weaver's Secondary Tools, Alchemist's Primary Tools, Alchemist's Secondary Tools, Culinarian's Primary Tools, Culinarian's Secondary Tools | Tradescraft Ward | Miner's Primary Tools, Miner's Secondary Tools, Botanist's Primary Tools, Botanist's Secondary Tools, Fisher's Primary Tools, Fisher's Secondary Tools | Armorfitters Ward | Helms, Full Plate, War Garb, Gauntlets, Greaves | Lower Tailors Ward3 | Hats, Headwear, Masks, Undershirts, Attire, Hooded Attire, Undergarments, Pants, Gloves, Armbands, Shoes, Sandals, Belts, Sashes | Middle Tailors Ward4 | Hats, Headwear, Masks, Undershirts, Attire, Hooded Attire, Undergarments, Pants, Gloves, Armbands, Shoes, Sandals, Belts, Sashes | Upper Tailors Ward5 | Hats, Headwear, Masks, Undershirts, Attire, Hooded Attire, Undergarments, Pants, Gloves, Armbands, Shoes, Sandals, Belts, Sashes | Jewelers Ward | Necklaces, Earrings, Bracelets, Rings, Crowns, Eyewear | Grocers Ward | Meat Dishes, Egg Dishes, Grain Dishes, Vegetable Dishes, Mushroom Dishes, Sweets, Drinks, Seafood Dishes, Soups & Stews, Eggs, Dairy Products, Vegetables, Grains, Spices, Fruits, Mushrooms, Seasonings, Foodstuffs, Freshwater Fare, Saltwater Fare, Meats | Chirurgeons Ward | Potions, Remedies, Ethers, Toxins, Panaceas, Reagents, Dyes, Paints, Oils | Ironmongers Ward | Metals, Unrefined Metals, Metal Sheets, Metal Wires, Weapon Parts, Weapon Heads, Weapon Butts, Weapon Grips, Arrowheads, Shafts, Hooks, Chainmail Meshes, Armor Metals, Clasps | Woodcutters Ward | Raw Wood, Lumber, Planks | Tanners Ward | Hides, Leathers, Furs, Armor Hides, Armor Leathers, Footwear Parts, Bones, Teeth & Claws, Wings, Scutes & Scales | Masons Ward | Ores, Stones, Gemstones | Clothiers Ward | Fibers, Cloth, Hooded Attire Cloth, Cloth Bodies, Smallclothes Cloth, Cloth Sleeves, Front Cloth, Back Cloth, Armor Cloth, Feathers, Fletchings, Armor Parts | Crystaliers Ward | Crystals | Menders Ward6 | - | 1 The names of the above locations vary slightly between nations. Known as wards in Limsa Lominsa, they are rows in Ul'dah, and dens in Gridania. 2 Selling an item in the market area associated with that item's type will reduce the tax levied to 2%. 3 This area specializes in gear with an optimal rank between 1 and 20. 4 This area specializes in gear with an optimal rank between 21 and 40. 5 This area specializes in gear with an optimal rank between 41 and above. 6 The Menders Ward exists solely for repairs, and is therefore associated with no specific item types. Battle The potency of the ability Impish Incantations, used by monsters of the imp genus, has been adjusted. Addressed Bugs The following bugs have been addressed. An issue wherein the motion and graphics of area of effect attacks executed by enemies were not displayed when there were no valid targets within range has been addressed. An issue wherein the graphics associated with the Smoulder ability used by the enemies Zanig'oh and the branded drakes on the faction leve "Operation: Bloody Scales" did not display properly has been addressed. An issue wherein the following local levequests commissioning the synthesis of copper gorge hooks or pinches of natron could not be completed has been addressed. Blacksmith Camp Bald Knoll: Premiums Paid Alchemist Camp Skull Valley: Feeding the Trainees Camp Bloodshore: Feeding the Trainees Camp Bearded Rock: Feeding the Trainees An issue wherein the following items could not be obtained from the NPC Rowena after the proper payment of Allagan runestones has been addressed. Templar's Tassets Harlequin's Belt An issue wherein the correct amount of gil in a retainer's possession was not displayed after setting rewards for sought-after items and/or repairs has been addressed. An issue wherein the correct status information was not displayed in the synthesis interface after receiving access to synthesis facilities from certain NPCs has been addressed. An issue wherein an error would occur whenever a player would repair the most recently obtained piece of gear has been addressed. An issue wherein atttempting to sell items to vendor NPCs would sometimes not allow players to accept or cancel the transaction has been addressed. An issue wherein setting the audio sample rate in Windows Vista® or Windows 7® to over 48kHz would sometimes result in the inability to load the client has been addressed. | |
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Eir Celestial Guard
Number of posts : 278 Location : Singapore IGN[Game NickName] : Erin Mordeau Registration date : 2009-10-13
| Subject: Re: Late-December Version Update (12/20/2010) Wed Dec 22, 2010 3:10 am | |
| It is the final patch of the year. - Quote :
- Late-December Version Update (12/20/2010)
The final version update of the year will introduce the item search function, which players may use to search through retainer bazaars in market wards to locate specific items. The date and time of the version update are as follows. While the search feature is a nice addition, it's somewhat clunky. Yes, I'm aware they will make "improvements" down the line. Right now, can only initiate a search before entering the wards proper or, once inside, at the port out doors at either end of the ward. While you can search for items not within the ward category, count of items can only show for the specific ward the item is intended for. The search interface will show 7 iron ores for sale in Masons ward, for example. You -cannot- get iron ore count for the other wards if they have them. The purple star will still show up non-Masons wards though, as long as the search option for iron ore remains active. | |
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