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 The Future of Game Graphics - Photorealistic?

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Shu
Celestial Council
Celestial Council
Shu


Male
Number of posts : 10794
Location : Singapore
IGN[Game NickName] : Ashura/Iori Yagami
Current Status : Busy at Work
Registration date : 2008-03-31

The Future of Game Graphics - Photorealistic? Empty
PostSubject: The Future of Game Graphics - Photorealistic?   The Future of Game Graphics - Photorealistic? EmptyFri Nov 27, 2009 6:33 am

Hi players, did you realize that we have entered a 3D-MMORPG age? Game graphic becomes such an important part when we are choosing new games. Why Aion and Blade & Soul is so highly anticipated? The answer is that their awesome graphic catchs our eyes. It seems game graphic is growing much faster that gameplay. Does the PHOTOREALISTIC game graphic stand just before us?



 


Offline Rendering: Dream girls by fygomatic (picture: fygomatic)
Offline Rendering: Dream girls by fygomatic (picture: fygomatic) [Source]


 


Rendering is the key to the quality of game graphic. There are two kind of Graphic rendering: Real-time Rendering and Offline Rendering. The former usually have to compromise graphic change speed and is widely used in game. And Offline Rendering is on the opposit side. It can sacrifice other elements for the best graphic quality and is commonly used in making animation. Therefore, offline rendering is still far ahead of Real-time Rendering on pictures. Can you image a game with offline rendering graphic? Enjoy works of Fabrice D and Fygomatic, who specialized on rendering female celbrities and Science Fiction character.


 


Offline Rendering: Dream girls by fygomatic (picture: fygomatic)
Offline Rendering: Dream girls by fygomatic (picture: fygomatic) [Source]



 


Offline Rendering: Dream girls by fygomatic (picture: fygomatic)
Offline Rendering: Dream girls by fygomatic (picture: fygomatic) [Source]


 


Before the technology of using offline rendering in game, players can also anticipate the progress of Real-time Rendering. For some player has already used the Real-time Rendering MMORPG to make an animation. Enjoy WOW animation below:




WOW - Tales of The Past 3

More World of Warcraft Videoes



 


Remember Crisis? A fantastic video game with excellent graphic. And the engine it used is a kind of Real-time Rendering - CryEngine2. This innovation achieved photorealistic graphic in a way. Look at its effect below, aren’t they close to the reality?





CryEngine2 Effects









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Shu
Celestial Council
Celestial Council
Shu


Male
Number of posts : 10794
Location : Singapore
IGN[Game NickName] : Ashura/Iori Yagami
Current Status : Busy at Work
Registration date : 2008-03-31

The Future of Game Graphics - Photorealistic? Empty
PostSubject: Re: The Future of Game Graphics - Photorealistic?   The Future of Game Graphics - Photorealistic? EmptyFri Nov 27, 2009 6:34 am












CryEngine2 Effects




CryEngine2 Effects




CryEngine2 Effects


 


Whatever, CryEngine2 does not belong to MMORPG yet. By the contribution of Unreal Engine 3, will Blade & Soul may lead a new serious of movie-quality MMORPGs? Let's keep on anticipating.


 


Offline Rendering: Dream girls by fygomatic (picture: fygomatic)
Offline Rendering: Dream girls by fygomatic (picture: fygomatic) [Source]



Offline Rendering: Dream girls by fygomatic (picture: fygomatic)
Offline Rendering: Dream girls by fygomatic (picture: fygomatic) [Source]


Offline Rendering: Dream girls by fygomatic (picture: fygomatic)

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