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 Alganon

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Shu
Celestial Council
Celestial Council
Shu


Male
Number of posts : 10794
Location : Singapore
IGN[Game NickName] : Ashura/Iori Yagami
Current Status : Busy at Work
Registration date : 2008-03-31

Alganon Empty
PostSubject: Alganon   Alganon Icon_minitimeMon Jun 01, 2009 10:46 pm

http://www.alganon.com/screenshots

http://www.alganon.com/faq

http://www.alganon.com/

Private Beta is currently in progress! Public beta is scheduled to begin in the summer of 2009.

very similar to wow and rom.but it will be monthly as well but at cheaper price.not f2p but it gonna allow players to test their ob for free after cb is over.have feature that allow offline/bot training for craft related skills like eve online.

How much character customization will there be?
(Updated: 01/21/2009)

The ability to look unique is highly sought after by all players. Not just with items, but with facial and body-related customization. We will be offering a number of adjustments to our players that will allow them to customize their character as much as is technically feasible! We also have the ability to tie character appearance into game systems, allowing us to add new customization options on a regular basis, and attach these future customizations to game events, studies, questing, and more!
Will you provide ways to connect with guild and other community members outside of the game?
(Updated: 05/21/2009)

Absolutely! In fact, we have our MyAlganon social networking site for this purpose. Not only will you have the resources of the main news site and the Library at your fingertips, but MyAlganon's vast community resources as well!

Also, we recently included SMS messaging support into MyAlganon! You will be able to use this feature to community with your guild from outside the game and obtain important updates as scheduled raid times! Be sure to also check out our other social networking connections.
How do libraries work as the ultimate game information repository?
(Updated: 01/21/2009)

In the library you can learn all aspects of the game through the library interface, which is available anywhere. The Library records not only facts about the game, but Legends of the greatest warriors of Alganon. These Leaderboards record things like largest damage done, richest player, most library scryings, and much more.
How will I keep up with friends when I do not play very often?
(Updated: 05/21/2009)

Our Studies system allows a player to grow their characters over time through a progressive time-based advancement method. Whether you are online or offline, selected studies will advance. We are currently looking into adding Studies to our SMS messaging system.

This system provides a balance, ensuring a healthy reward for those that do not have the time to invest in the game, but not giving an unfair advantage to those that do. To change Studies, simply login to advance another path.
What other group options do I have besides my guild?
(Updated: 04/29/2009)

You will also be part of a "family" in Alganon. Being a part of a family in Alganon is a great way to join with players that share similar interests. For example, power gamers can be in the same family and casual gamers can be in their own family. You can switch families for a fee or by completing a certain quest, but only between families for a given race. A Kodian cannot join a Human family, for example. While family names will be displayed by default upon entering the game, you will have the option to turn them off.
What are domain goals?
(Updated: 01/21/2009)

Each Domain in Alganon has a massive, domain-wide objective that all players in the zone can participate in. These domain objectives will take effort from many players to complete, but the rewards for completing them are granted to all players in the zone. In many zones, these domain objectives are competitive - the Asharr and Kujix compete to gain the domain-wide boon.
Will there be an auction house? What if I want something that isn't listed?
(Updated: 01/21/2009)

There will indeed be an auction system. The greatest feature is the Consignment capabilities. If you are having a hard time finding something you need, you can post a "Need" announcement and someone will surely have that item for you!
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Buffie
High Priestess
High Priestess
Buffie


Female
Number of posts : 1780
Location : Uk
IGN[Game NickName] : Buffie
Current Status : Happy
Registration date : 2008-06-12

Alganon Empty
PostSubject: Re: Alganon   Alganon Icon_minitimeTue Jun 02, 2009 4:23 am

I was looking at this game yesterday looks interesting thumbs up
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Shu
Celestial Council
Celestial Council
Shu


Male
Number of posts : 10794
Location : Singapore
IGN[Game NickName] : Ashura/Iori Yagami
Current Status : Busy at Work
Registration date : 2008-03-31

Alganon Empty
PostSubject: Re: Alganon   Alganon Icon_minitimeTue Jun 02, 2009 4:49 am

ya it kind of like rom but p2p which remove the unbalance of the game.i will test the ob since it will be free and maybe play it if i like it.i do admit i dont like the graphics much but if the game is fun i may still play it heh
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ash
Commander
Commander
ash


Male
Number of posts : 710
Location : Australia
IGN[Game NickName] : Ordain,Arthorius,Vaandrin
Current Status : Active
Registration date : 2008-06-01

Alganon Empty
PostSubject: Re: Alganon   Alganon Icon_minitimeTue Jun 02, 2009 4:51 am

yup looks very similar to wow and rom...worth a shot
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Shu
Celestial Council
Celestial Council
Shu


Male
Number of posts : 10794
Location : Singapore
IGN[Game NickName] : Ashura/Iori Yagami
Current Status : Busy at Work
Registration date : 2008-03-31

Alganon Empty
PostSubject: Re: Alganon   Alganon Icon_minitimeTue Jun 02, 2009 5:03 am

in their latest newsletter they stated they will be aiming for july for free ob testing to public.mmo already been delay since june so july is a likely date they will have ob out so best to register first early :)
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ash
Commander
Commander
ash


Male
Number of posts : 710
Location : Australia
IGN[Game NickName] : Ordain,Arthorius,Vaandrin
Current Status : Active
Registration date : 2008-06-01

Alganon Empty
PostSubject: Re: Alganon   Alganon Icon_minitimeTue Jun 02, 2009 5:21 am

k i made an account just in case
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Shu
Celestial Council
Celestial Council
Shu


Male
Number of posts : 10794
Location : Singapore
IGN[Game NickName] : Ashura/Iori Yagami
Current Status : Busy at Work
Registration date : 2008-03-31

Alganon Empty
PostSubject: Re: Alganon   Alganon Icon_minitimeTue Mar 02, 2010 9:32 pm

After only a few months of availability to consumers, the developers at Alganon have opted to drop the subscription fee to their game. Although they're not moving to a straight free-to-play model, they've decided to go the route that we've seen with Guild Wars in the past and allow gamers to play their game for free once they've made their initial purchase.

For the entire story, you can either continue reading or head on over to the Alganon official site to check out their post and discussion.

From the official site:

Participating in the online gaming industry is more challenging now than it has ever been and the Free to Play market has changed the game. Partially for the good. Partially for the bad. It has resulted in more choices for gamers, but lessened the quality of so many released products and Micro transactions are now becoming the norm. To evolve with the ever changing market, Alganon has moved to a Subscription Free model.

There is a difference between Free to Play (F2P) and Subscription Free (SF). F2P gives the client away so there is zero barrier of entry. This creates a game world where anyone can just come in and do their thing. The drawback is the lack of controlling troublemakers and defining the general social maturity of a game.

We decided to keep the purchase price to prevent Alganon from being saturated by gamers who have no investment in the game they are playing. Even though we are subscription free most gamers prefer to play with others who are committed to the game to some degree.

Regarding the much-anticipated March 1st hype, we know that you are looking forward to new features and the Dawning world bosses in the patch that many people assumed to be today. This was our initial plan and what we were shooting for. However, we looked in the oven, and it's not quite finished baking. So there will be a slight delay until everything is complete. The week of March 11th we'll be releasing a patch that will include The Dawning world bosses (as well as the usual patch fixes/etc). In the meantime the developers are diligently working to complete several new and redesigned features, most noticeably the collection of Dungeon Instances, a fully redesigned Starter experience (including completely unique starter areas - we're excited about this!), and the Tribute Market System. They are all on track to be part of our Official Launch release on week of April 8th.

Right now we know you are thinking: "What about those of us who pre-paid? If there isn't a subscription what did I pre-pay for?"

Well we've worked out a special for you. All Subscribers are being converted into Citizens and because we want to thank you for your show of support for Alganon, we have worked out a deal where what was paid will be converted to Alganon Tribute, a new in game currency system. Pre-Paid quarterly players will get 839 Tribute, semi-annual will get 1,559 Tribute and annual will get 2,878 Tribute deposited into their accounts after the April launch. We realize these numbers mean little without something to reference them against, so we will release more information on Tribute numbers as it gets closer to the Official Launch.

The Tribute Market System (TMS) will serve as the foundation of Alganons new real-dollar transactional framework. This market will support three categories of purchases: Items, Boons, and Services.

* Items include Pets, Mounts, Equipment, Access Keys, Potions, Boxed Collections, Tokens and specialty items that will be available through the Market.
* Boons are specific to studies and allow the purchase of study-time. This provides the player with options since the study system directly relates to access of advanced game content and systems. A player could purchase a year of studies right away or use the studies system in real-time; boons simply let the player accelerate that time.
* Initial Services offered will be character transfers.

One thing that makes the Tribute Market System unique is Item Maintenance. This way players will never lose certain items they purchase from the market (ones that are not a consumable or have a finite number of charges). This allows players to buy that special mount and use their Tribute to pay Maintenance on the mount to keep it active. If it goes inactive, they can easily reactivate with Tribute instead of having to re-purchase the mount.

You will also get Tribute simply by playing the game. The more days you log in, the more Tribute you'll have added to your game account. Tribute is account-wide, so the points can be used by any character. In addition, players can purchase Items via a web-browser on MyAlganon or through the game. Any character tied to their account can then claim the items.

This is going to be a big month for us here at QOL as we wrap up the core elements of the game and get ready for the Official Release in April. We couldn't have done (nor continue to do) this without your faith and support in what we are doing, and we hope for even bigger things to come both with and because of that support.

As always, we want you to thank you for continuing help to spread the word of Alganon.

Sincerely,
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PostSubject: Re: Alganon   Alganon Icon_minitime

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