Noiselessrope Trooper
Number of posts : 25 Location : USA- Califonia IGN[Game NickName] : Conall Current Status : Active Registration date : 2009-01-26
| Subject: Stargate Worlds Sat Jan 31, 2009 12:02 am | |
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Dan Slave
Number of posts : 534 Location : in the deepest darkest depths of england IGN[Game NickName] : -------- Current Status : Normal Registration date : 2008-04-01
| Subject: Re: Stargate Worlds Sat Jan 31, 2009 12:04 pm | |
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atreides6874 Raider
Number of posts : 202 Location : Texas, USA IGN[Game NickName] : Aytheal, YamiTenshi, Nese Current Status : Active Registration date : 2009-01-03
| Subject: Re: Stargate Worlds Sat Feb 28, 2009 9:19 pm | |
| Its an interesting game, but it had a lot of bugs and problems. I hope they are fixed in the next phase of testing. | |
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Anemone Captain
Number of posts : 127 Location : Sweden! IGN[Game NickName] : Amnon Registration date : 2008-04-21
| Subject: Re: Stargate Worlds Sun Mar 01, 2009 6:35 am | |
| what makes this game the most interesting imo is how tey are setting up the game servers.
They are using same technology as the US goverment to send streaming information, it's comparable to CIA's computer network services in terms of power/speed. | |
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Anemone Captain
Number of posts : 127 Location : Sweden! IGN[Game NickName] : Amnon Registration date : 2008-04-21
| Subject: Re: Stargate Worlds Sun Mar 01, 2009 9:52 am | |
| aww... :/
When browsing throu their forums it does not look so bright for this game :s | |
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| Subject: Re: Stargate Worlds | |
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