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 new large patch

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AxLR0Se
Commander
Commander
AxLR0Se


Male
Number of posts : 1337
Location : Los Angeles, CA USA
IGN[Game NickName] : AxLR0Se/SpongeBoB
Registration date : 2008-06-30

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PostSubject: new large patch   new large patch EmptyFri Nov 28, 2008 1:59 pm

Today they released a 300mb patch. They said this is one of a few large patches coming before OB hits. They have also said that tomorrow they'll have a small patch that will include the opening of the new zone YSTRA (finally). :)
So tomorrow i'll play rom again to check the new zone ^^
Today i'll play a bit to level maybe once or twice so i can prepare for new zone
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Shu
Celestial Council
Celestial Council
Shu


Male
Number of posts : 10794
Location : Singapore
IGN[Game NickName] : Ashura/Iori Yagami
Current Status : Busy at Work
Registration date : 2008-03-31

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PostSubject: Re: new large patch   new large patch EmptyFri Nov 28, 2008 3:17 pm

nice nice :D
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AxLR0Se
Commander
Commander
AxLR0Se


Male
Number of posts : 1337
Location : Los Angeles, CA USA
IGN[Game NickName] : AxLR0Se/SpongeBoB
Registration date : 2008-06-30

new large patch Empty
PostSubject: Re: new large patch   new large patch EmptyFri Nov 28, 2008 6:11 pm

"News in the patch files (ooooh colliseum and gvg woot)
Battleground:
Colliseum
Guild versus Guild


Dungeons:
Borsburs
Cavern of Trials
Goatman Instance
Kleeon Temple
Reliquary of Reflections
Wretched Grotto
Mystic Altar
Forlorn Monastery
The Treasure Trove


Event Dungeon:
Wedding Hall
Crimson Nightmare
Wind wild Animanus
Myconid Farm


Housing:
Player House
Guild House"

Quote from cb forum ^^

Also main patch info is:

[Patch Notes 11/27/08]

* Improve connection issues with the client.
* Fixed many quest related bugs.
* Fixed bugs with the Item Mall, including correcting error msgs.
* Fixed several crashes that involve server and client data transfer errors.
* Fixed character data saving error
* Fixed NPC facing error
* Added hotkey lock option
* Fixed world elite generating bug
* Changed the teleportation stone given when acquiring second class to new skill
* Changed rule - single handed weapons cannot be merged with double handed weapons
* Adjusted the aggro range of many World Elite Bosses
* Modified Power Stones cost and stats
* Adjusted all bosses in instances to make it more reasonable
* Adjusted drops for many elite monsters
* Added Tombstone feature (Death penalty system, not 100% finished yet)
* Fixed a few bugs with the UI interface
* Windmill Instance:
- Lowered the difficulty
- Reduced the number of monsters
- Quality of the armors available through Uncle Kaga has been raised:
lv 13 items to lv 15; lv 15 items to lv 20; and lv 16 items to lv 22
- Quality of the weapons have been adjusted: lv 15 items to lv 20; lv 16 items to lv 22
- All weapon damage except the staff have been raised
- Material cost has been reduced
- Edited the level requirement for Recipes gained from the Windmill. ( Lowered from 7 to 3)
- Adjusted the drop rate for materials inside the Windmill (increased by 100%).
- Adjusted the amount of materials dropped from 1 to 3.
- Added a 10% chance to obtain 2 time the normal drop amount.
* Added new skills For Mage
* Change Rogue Skill
* Changed Scout Skill
* Fixed and added music files
* Added New Instance - Barren Caves Instance
* More Translations

------------------


[Patch Notes, 28.11.08 Addendum (addition)]

* Dept Reset Stones (only during the CB!)
* New Raiding Options
-------------------



A lot of updates this week woot :)
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