not sure about ip block atm but it appear starting the game will only get 2 class to pick from what some ppl are saying anyway heh
http://www.mmorpg.com/gamelist.cfm/game/523/feature/4422/Vindictus-Boulder-Throwing-At-Its-Best.htmlI’m a boulder throwing fool. At least in the lower levels anyway,
where picking up a boulder and throwing it at the Mob does better damage
than the dinky damage my newbie weapon makes -- awesome animation or
no.Vindictus, as you may have surmised, makes use of the world.
You can pick up objects to throw or wield. That fence rail might just
make a handy club. The huge haunch of meat? Yeah, why not pick it up and
see what damage that does. Rocks make good range weapons. No, don’t
throw a little stone to attract the attention of those three gnolls
roaming at the fringes of the campfire. Throw a mucking big rock
instead. You might take one of them out. The three of them under that
crumbling portico? Take out the pillar. Let the rock do some damage.
That is the combat fun in Vindictus, and also the
spear throwing – which switches your view and yes, you need to aim, and
you need to account for mob movement. A difficult feat in combat when
mobs and your companions are milling around, jammed into a narrow alley
or spread out over the field, but quite fun when you’ve got static mobs
like the huge ugly worms that grew out of the ground. A good throw also
knocked them out of the ground.Fun aside, using found objects
strategically can really help you in a quest, as every little bit of
damage helps. A boulder may do quite a bit more damage than your sword
as a newbie, but even at the higher levels, they can be used as a ranged
weapon, preserving those few spears you have for better use. Using a
dropped enemy weapon gives you a good chance to stun them.You
start off with a light attack, a heavy attack and a class move which can
be used as a dodge, different uses will chain combos of finishing moves
and some combos will be unlocked as players advance. Mobs do telegraph
the big attacks – especially the really large boss mobs - such as
winding up for a heavy blow and if players are alert, they can run or
dodge out of the way. No running through the mob, so you side-step, back
up or just... run, returning to deal as much damage as you can. The
combat is action game fast and you have watch your timing as you can
chain up too many moves if you spam your attack buttons and not be able
to dodge when you need to.
The
one thing that can and does happen in combat is the destruction of your
equipment. This is also depicted graphically which adds to the
immersion as well as cueing you in, in case you missed the text. When
your helmet breaks, your character loses the helmet. When your
chestplate is broken, you’re suddenly in your underoos. So keep a spare
in your inventory. Most drops I saw were ingredients for crafting
replacements of the armor you might lose during combat, but the boss
dropped a nice pair of legs. So Crafting and Enchanting are in game and
boy, combat does a number to your armor, so the strategy in this game
really is to get the heck out of the way, not stand, tank and pop
healing potions.Loosely based on Celtic Mythology, and in the
Legend, the goddess Morrighan has promised that all who aid in the
killing of the Formor (the enemies of the land) will go to the promised
land, Erinn, the land of Paradise. In the beginning quest we played
through, those were the Gnolls. As you step into the game, players will
enter the prologue which provides you the background story as well as
training as you go right into battle. It also acts as the tutorial, but
gamers will find the UI intuitive and movement / camera keys are simple
to use. Familiar MMO and RPG conventions are found in Vindictus. Go into
the town of Colhen, find NPCs with exclamation marks above their heads,
take quests and side quests. There are also two factions in town, the
Crimson Blade Mercenaries and the Royal Guard. They both are working to
rid their world of their enemies, but in different ways, so there is a
little bit of tension that will play out later in the game, especially
when PvP is added.
The
game will start out with two characters at launch, Lann (male) who
dual-wields, and Fiona who uses sword and shield. Lann is all about fast
and lighter damage, while Lann uses her shield defensively and strikes
hard. Two of their unique skills are Thousand Needles – a lightning fast
stab ability, and Counterattack which is a block and then a strong
smash, respectively. A third character which is a magic user will be
added after launch.Unusual, you would think. Only two characters
at launch? After that fun combat physics system described? This is
because Vindictus is a free-to-play game and having set characters and
few of them is not unusual in the genre.Customization of the
characters are done in the equipment chosen and the skills that players
decide to focus on. Players gain XP as well as skill points during play
and skills are learned by buying skill books from NPC trainers and
applying skill points earned. Skills can be different attacks, the
wielding of different weapons – as long as the base character supports
it, the wearing of different armor and also Defensive and Offensive
skills.
Free-to-play
games certainly are changing. They are ramping up in both graphic and
gameplay expectations and pushing the envelope of gamer expectations of
free-to-play. They also have the added advantage of being able to launch
with few features and limited content, adding more and more over time
after players get their first taste of the game.
Vindictus by Nexon is certainly in
the lead of doing exactly that.