| Vindictus | |
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+29quilens Nazgul Beebo ValKrice micheille Kazuki demonious maxgags Darkender Neoyoshi Ryuyoko cherub Regalis Mooga YueYii Gentle Aluciz Akuma kawainu Thania Sakuragi xiaogou mina Vanilla Supamoe xCainx Shu AxLR0Se Snow 33 posters |
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Shu Celestial Council
Number of posts : 10794 Location : Singapore IGN[Game NickName] : Ashura/Iori Yagami Current Status : Busy at Work Registration date : 2008-03-31
| Subject: Re: Vindictus Fri Apr 09, 2010 8:33 pm | |
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Gentle Recruit
Number of posts : 1 Location : Canada IGN[Game NickName] : Gentle...Gunnzy...Others. Registration date : 2010-04-15
| Subject: Re: Vindictus Fri Apr 16, 2010 5:29 pm | |
| Okay. Dunno if this has been already posted.. but. Apparently Nexon NA has felt that it was necessary to change the name from "Mabinogi: Heroes" To "Invictus" I've heard that it's being released in Q4 2010. Whatever that's supposed to mean. But, it's hopefully coming soon, with a new random name. (IMHO, this game looks beasty.) | |
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YueYii Inner Court
Number of posts : 540 Location : Lurking in the shadows... IGN[Game NickName] : Kryyn Current Status : Active Registration date : 2008-04-13
| Subject: Re: Vindictus Sun Apr 18, 2010 11:19 pm | |
| Q4 2010 = Oct - Dec 2010
Q1 = January - March Q2 = April - June Q3 = July - September Q4 = October - December | |
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Akuma Captain
Number of posts : 188 Location : Canada IGN[Game NickName] : Akiuma Current Status : Normal Registration date : 2010-01-28
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Guest Guest
| Subject: Re: Vindictus Tue Apr 20, 2010 11:50 pm | |
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Mooga Veteran
Number of posts : 52 Location : England IGN[Game NickName] : Mooga Current Status : Studying Registration date : 2010-02-05
| Subject: Re: Vindictus Thu Apr 22, 2010 3:21 am | |
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Shu Celestial Council
Number of posts : 10794 Location : Singapore IGN[Game NickName] : Ashura/Iori Yagami Current Status : Busy at Work Registration date : 2008-03-31
| Subject: Re: Vindictus Thu Apr 22, 2010 5:13 am | |
| might not always be that way.depends on how they want to market it ^^ | |
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Guest Guest
| Subject: Re: Vindictus Thu Apr 22, 2010 6:37 am | |
| if there's some way to go behind the ip block that doesn't make u lag like crap then there's no probs 4 ip block .. just a pain |
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Guest Guest
| Subject: Re: Vindictus Thu Apr 22, 2010 7:26 am | |
| - Shu wrote:
- might not always be that way.depends on how they want to market it ^^
i no nexus and i no of there IP blocks :( we wil see shu and hope for the best am rely hunger for a new mmorpg ore a orther good 1 ^^ |
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Guest Guest
| Subject: Re: Vindictus Thu Apr 22, 2010 7:34 am | |
| - NubCake wrote:
- if there's some way to go behind the ip block that doesn't make u lag like crap then there's no probs 4 ip block .. just a pain
i no your feeling :( i stil dont get it why alot of games must be IP blocks ?? why not make 1 game just for every1 ?? why always so many versions like Cabal EU Cabal NA( is shut down) Cabal sea and so on its to sick for words now you see it by Aika how things get now normal aika gone ip block all out side NA and globel Aika gone bock ppl from NA ?? so whats next final fantsy 14 gone IP block some countrys ?? i hope not |
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Shu Celestial Council
Number of posts : 10794 Location : Singapore IGN[Game NickName] : Ashura/Iori Yagami Current Status : Busy at Work Registration date : 2008-03-31
| Subject: Re: Vindictus Thu Apr 22, 2010 8:15 am | |
| ffxiv never block ip lol.enix always managed it themselves.
if mabinogi heroes is ip block then too bad for u guys.nothing much for me since i dont like the game much hehe | |
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Guest Guest
| Subject: Re: Vindictus Thu Apr 22, 2010 8:33 am | |
| - Shu wrote:
- ffxiv never block ip lol.enix always managed it themselves.
if mabinogi heroes is ip block then too bad for u guys.nothing much for me since i dont like the game much hehe lol shu dont be so hard on us |
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Shu Celestial Council
Number of posts : 10794 Location : Singapore IGN[Game NickName] : Ashura/Iori Yagami Current Status : Busy at Work Registration date : 2008-03-31
| Subject: Re: Vindictus Thu Apr 22, 2010 9:29 am | |
| ^^
just hope a good mmo is out soon
2010 was suppose to be a overflood of good mmo.but most of them went and delay till 2011-2012 lolz | |
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Shu Celestial Council
Number of posts : 10794 Location : Singapore IGN[Game NickName] : Ashura/Iori Yagami Current Status : Busy at Work Registration date : 2008-03-31
| Subject: Re: Vindictus Wed Apr 28, 2010 10:52 pm | |
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Akuma Captain
Number of posts : 188 Location : Canada IGN[Game NickName] : Akiuma Current Status : Normal Registration date : 2010-01-28
| Subject: Re: Vindictus Sat May 01, 2010 1:48 am | |
| guess its time to fix my nexon accounts | |
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Regalis Commander
Number of posts : 1438 Location : Netherlands IGN[Game NickName] : Regalis, FxArch, Ashlan, Denna Current Status : Happy Registration date : 2008-11-11
| Subject: Vindictus Tue Jun 01, 2010 10:13 am | |
| New MMO from Nexon. Check the trailer...*drools* http://vindictus.nexon.net/Importance of Stamina [HD] - Quote :
- Every
class in Vindictus uses Stamina to measure how many attacks, spells, and other actions the hero can perform before needing to recharge it. In this video, we show you what happens when you use up all your Stamina, first during fights, and second while lifting heavy objects.
Last edited by Regalis on Tue Jun 01, 2010 10:31 am; edited 1 time in total | |
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Regalis Commander
Number of posts : 1438 Location : Netherlands IGN[Game NickName] : Regalis, FxArch, Ashlan, Denna Current Status : Happy Registration date : 2008-11-11
| Subject: Re: Vindictus Tue Jun 01, 2010 10:29 am | |
| Dev Diary - Creating Vindictus
Vindictus started from an idea that creating a separate, independent game based on the dungeon play in Mabinogi might be interesting. It contains videogame-style action not seen in most online games. It can be said that Vindictus is the most action oriented RPG game.
The original Mabinogi is a game that is loved by fans of Japanese anime. For Vindictus, a spinoff of Mabinogi, we attempted to create a style that would be liked by a wider audience including adults. Although the basic game is based on Celtic mythology, we took references from various eras and regions to enhance the game experience. visuals offer a unique blend of Greece or Roman era as well as of the Huns, etc. Mabinogi and Vindictus share a common background, but they are two different stories. This is why they do not have a direct relationship despite having similar elements. Users who know Mabinogi will find elements from the original game that they will enjoy and users who have no knowledge of Mabinogi will still be able to fully enjoy Vindictus.
In order to highlight the action in Vindictus, we aimed to create an interactive experience with monsters as well as the surrounding environment. In order to do that, the online game play inside the dungeons had to utilize a physics engine. In accomplishing this feat, we focused on Half Life 2 and the Source Engine. As a result, we are proud of the detailed action found in Vindictus. Inside the dungeons, players can experience many portions of the dungeon breaking and collapsing during the battles. Most of the objects in the game can be picked up, thrown, and used as weapons. In fact, even the corpses of dead monsters can be used as weapons.
Just as the turn-based system employed in strategy simulation games has been replaced by RTS systems, future online games will become more action oriented. Because advancements in technology are allowing for more detailed expressions, what was once left to the imagination of players is now becoming more visible to the player.
The combat system in Vindictus is in the forefront of this trend and utilizes a fully fledged action game format. A hit will only register when a user ' s weapon makes precise contact with a monster minor-latin;s body and the monster is, in turn, impeded. It is completely different from the sedate combat method employed in normal MMORPGs.
Although the game play is more action based, we feel that the game will appeal to a wide range of gamers - MMO gamers as well as action gamers.
Vindictus is a game that has been made to be simpler with abbreviated processes compared to normal MMORPGs. There is no need to run around looking for party members or travel far to enter a dungeon. Players can make a party and enter a dungeon easily from the dock located next to town. These aspects differentiate Vindictus from MMORPGs, which may progress much more slowly.
Currently, the crafting system is handled by an NPC. Basic battles utilize four member parties, but certain battles utilize a raid format which allows for up to eight members. Our plan is to expand this to instanced dungeon levels prevalent in MMO games. For PVP, we are planning to include different modes and currently have the P match, which is a CTF style game.
We have a long list of features and content that will be developed in the future. Based on feedback from our players, new items will be added or deleted from this list. Some things that we consider crucial for a long term life cycle of the game will be maintained despite some fear from users. However, we want to add things that the players really want as long as they are possible. Unfortunately though, we will not be able to fulfill requests for things that go against the identity of the games or the acceptable worldview contained in the game. | |
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Guest Guest
| Subject: Re: Vindictus Tue Jun 01, 2010 11:10 pm | |
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Regalis Commander
Number of posts : 1438 Location : Netherlands IGN[Game NickName] : Regalis, FxArch, Ashlan, Denna Current Status : Happy Registration date : 2008-11-11
| Subject: Re: Vindictus Wed Jun 02, 2010 1:33 am | |
| Could have known | |
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Snow The Almighty Banana
Number of posts : 6807 Location : Netherlands IGN[Game NickName] : Snow, Nuts, Nut, Snowball, Splash, Snowy Current Status : Busy at School Registration date : 2008-06-02
| Subject: Re: Vindictus Wed Jun 02, 2010 6:30 am | |
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Regalis Commander
Number of posts : 1438 Location : Netherlands IGN[Game NickName] : Regalis, FxArch, Ashlan, Denna Current Status : Happy Registration date : 2008-11-11
| Subject: Re: Vindictus Mon Jun 14, 2010 12:58 pm | |
| Yay I made my first, official useful post about a MMORPG.
First of all I want to thank Snow for his awesome personality when I played PT2. Thanks to him I joined this awesome guild!
Next person would be my dear Thania which I love to annoy at every given opportunity ^_-
Oh and let's not forget Genlog/Ayreon because he's dutch and we, the dutch, own at football =D
<333 | |
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Shu Celestial Council
Number of posts : 10794 Location : Singapore IGN[Game NickName] : Ashura/Iori Yagami Current Status : Busy at Work Registration date : 2008-03-31
| Subject: Re: Vindictus Mon Jun 14, 2010 5:31 pm | |
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Akuma Captain
Number of posts : 188 Location : Canada IGN[Game NickName] : Akiuma Current Status : Normal Registration date : 2010-01-28
| Subject: Re: Vindictus Tue Jun 15, 2010 12:13 am | |
| reggy your dutch :O never knew that | |
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Regalis Commander
Number of posts : 1438 Location : Netherlands IGN[Game NickName] : Regalis, FxArch, Ashlan, Denna Current Status : Happy Registration date : 2008-11-11
| Subject: Re: Vindictus Tue Jun 15, 2010 5:34 am | |
| - Akuma wrote:
- reggy your dutch :O
never knew that Ofcourse I am! Just look in the Post Your Pic Thread. Such a cute lad can only come from Holland | |
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Supamoe Leaders Council
Number of posts : 872 Location : New york IGN[Game NickName] : Supamoe Current Status : Normal Registration date : 2008-06-13
| Subject: Re: Vindictus Tue Jun 15, 2010 5:46 am | |
| Hoe-land *cough* , Good game though against Denmark :D | |
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