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 Age of Empires

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mina
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PostSubject: Age of Empires    Mon Jun 13, 2011 8:10 pm

http://ageofempiresonline.com/

I loooved this game.... and now it's an mmorpg I wannna plaaaaay ;__;


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If you meet him, you'll think of him as of how I think of him, guaranteed. He's like the Jesus of MMO's.


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i suggest as a last resort masturbate,or find rl girls to do it,or find rlguys to do it if u need any other suggestion try get the other members to suggest them.
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Shu
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PostSubject: Re: Age of Empires    Tue Jun 14, 2011 2:53 am

wah such a old game mina heh.

i dont see how they can make this into a mmo.will be interesting.

most likely it will be some rts mmo like starcraft is my guess.but ya should be pretty fun if done right for rts fans

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Shu
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PostSubject: Re: Age of Empires    Fri Jun 17, 2011 10:06 pm



Using tongue-in-cheek stick puppets, the folks at Age of Empires Online
have emerged to give us a quick overview of the gear system in a new
dev diary. Yes, even empire-building titles rely on good ol' fashioned
MMO gear to equip armies.

Once attached to an army, gear changes the appearance and stats of your
troops. The more rare the gear, the tougher they become. Gear can be
found, purchased, and crafted as you may expect. You have to purchase
the civilization with real-world money in order to be able to equip the
very best items, however.

And if you're curious about Age of Empires Online's pricing structure, ShackNews has the full skinny.
Some of the purchases are merely cosmetic, although it looks like
there's bad news for those looking to avoid a "pay to win" scenario: "Unfortunately, Microsoft's approach to monetising Age of Empires Online seems to be one of placing non-paying players at a significant disadvantage."

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